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Searched refs:zL (Results 1 – 12 of 12) sorted by relevance

/external/neven/Embedded/common/src/b_TensorEm/
DFlt16Vec3D.c85 int32 zL = ( int32 ) srcPtrA->zE << bbpDiffL; in bts_Flt16Vec3D_equal() local
88 if( ptrA->zE != zL ) return FALSE; in bts_Flt16Vec3D_equal()
96 int32 zL = ( int32 ) ptrA->zE << -bbpDiffL; in bts_Flt16Vec3D_equal() local
99 if( zL != srcPtrA->zE ) return FALSE; in bts_Flt16Vec3D_equal()
241 int32 zL = ( ( int32 ) ptrA->zE << 16 ) / normL; in bts_Flt16Vec3D_normalize() local
242 *ptrA = bts_Flt16Vec3D_create32( xL, yL, zL, 16 ); in bts_Flt16Vec3D_normalize()
258 int32 xL, yL, zL, bbpL; in bts_Flt16Vec3D_add() local
265 zL = vec1A.zE + ( ( int32 ) vec2A.zE << shiftL ); in bts_Flt16Vec3D_add()
272 zL = ( ( int32 ) vec1A.zE << -shiftL ) + vec2A.zE; in bts_Flt16Vec3D_add()
276 return bts_Flt16Vec3D_create32( xL, yL, zL, bbpL ); in bts_Flt16Vec3D_add()
[all …]
DCluster3D.c135 int32 zL = 0; in bts_Cluster3D_center() local
143 zL += vecPtrL->zE; in bts_Cluster3D_center()
149 zL = ( ( ( zL << 1 ) / ( int32 )ptrA->sizeE ) + 1 ) >> 1; in bts_Cluster3D_center()
151 return bts_Flt16Vec3D_create16( ( int16 )xL, ( int16 )yL, ( int16 )zL, ( int16 )ptrA->bbpE ); in bts_Cluster3D_center()
358 int32 zL = vecPtrL->zE; in bts_Cluster3D_transform() local
359 …vecPtrL->xE = ( x0L + xL * altA.matE.xxE + yL * altA.matE.xyE + zL * altA.matE.xzE ) >> altA.matE.… in bts_Cluster3D_transform()
360 …vecPtrL->yE = ( y0L + xL * altA.matE.yxE + yL * altA.matE.yyE + zL * altA.matE.yzE ) >> altA.matE.… in bts_Cluster3D_transform()
361 …vecPtrL->zE = ( z0L + xL * altA.matE.zxE + yL * altA.matE.zyE + zL * altA.matE.zzE ) >> altA.matE.… in bts_Cluster3D_transform()
DFlt16Mat3D.c267 …int32 zL = ( int32 ) matPtrA->zxE * vecPtrA->xE + ( int32 ) matPtrA->zyE * vecPtrA->yE + ( int32 )… in bts_Flt16Mat3D_map() local
274 vecL.zE = ( ( zL >> sh1L ) + 1 ) >> 1; in bts_Flt16Mat3D_map()
281 vecL.zE = zL << -matPtrA->bbpE; in bts_Flt16Mat3D_map()
301 int32 zL = ( ( ( ( int32 ) matPtrA->zxE * vecPtrA->xE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt() local
306 return bts_Flt16Vec3D_create32( xL, yL, zL, vecPtrA->bbpE + matPtrA->bbpE - 1 ); in bts_Flt16Mat3D_mapFlt()
DInt16Vec3D.c141 int32 zL = ( ( int32 )ptrA->zE << 16 ) / normL; in bts_Int16Vec3D_normalize() local
144 ptrA->zE = zL >> ( 16 - bbpA ); in bts_Int16Vec3D_normalize()
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/es-ES/
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/fr-FR/
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/it-IT/
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/en-US/
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/external/chromium/third_party/libjingle/source/talk/session/phone/testdata/
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/de-DE/
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/external/jpeg/
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