Searched refs:ChannelConversion (Results 1 – 3 of 3) sorted by relevance
586 && (M4OSA_TRUE == pC->b_SSRCneeded || pC->ChannelConversion > 0) ) in M4VSS3GPP_audioMixingCleanUp()864 pC->ChannelConversion = 1; in M4VSS3GPP_intAudioMixingOpen()870 pC->ChannelConversion = 2; in M4VSS3GPP_intAudioMixingOpen()1723 if( pC->ChannelConversion > 0 ) in M4VSS3GPP_intAudioMixingOpen()1741 else if( pC->ChannelConversion > 0 ) in M4VSS3GPP_intAudioMixingOpen()2126 if( pC->ChannelConversion > 0 || pC->b_SSRCneeded == M4OSA_TRUE in M4VSS3GPP_intAudioMixingStepAudioMix()2231 if( pC->ChannelConversion == 0 in M4VSS3GPP_intAudioMixingStepAudioMix()2707 pC->ChannelConversion > 0) in M4VSS3GPP_intAudioMixingCopyAdded()2787 if( M4OSA_TRUE == pC->b_SSRCneeded || pC->ChannelConversion > 0 ) in M4VSS3GPP_intAudioMixingCopyAdded()3059 pC->ChannelConversion = 0; in M4VSS3GPP_intAudioMixingConvert()[all …]
1015 pC->ChannelConversion = 1; in M4VSS3GPP_intAudioMixingCompatibility()1021 pC->ChannelConversion = 2; in M4VSS3GPP_intAudioMixingCompatibility()
687 M4OSA_UInt8 ChannelConversion; /**< 1=Conversion from Mono to Stereo member