Searched refs:EGLTextureObject (Results 1 – 5 of 5) sorted by relevance
27 EGLTextureObject::EGLTextureObject() in EGLTextureObject() function in android::EGLTextureObject33 EGLTextureObject::~EGLTextureObject() in ~EGLTextureObject()43 void EGLTextureObject::init() in init()61 void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old) in copyParameters()72 status_t EGLTextureObject::allocateMipmaps() in allocateMipmaps()94 void EGLTextureObject::freeMipmaps() in freeMipmaps()108 const GGLSurface& EGLTextureObject::mip(int lod) const in mip()116 GGLSurface& EGLTextureObject::editMip(int lod) in editMip()121 status_t EGLTextureObject::setSurface(GGLSurface const* s) in setSurface()148 status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer) in setImage()[all …]
44 class EGLTextureObject : public LightRefBase<EGLTextureObject>47 EGLTextureObject();48 ~EGLTextureObject();62 void copyParameters(const sp<EGLTextureObject>& old);96 sp<EGLTextureObject> createTexture(GLuint name);97 sp<EGLTextureObject> removeTexture(GLuint name);98 sp<EGLTextureObject> replaceTexture(GLuint name);100 sp<EGLTextureObject> texture(GLuint name);104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
34 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);52 c->textures.defaultTexture = new EGLTextureObject(); in ogles_init_texture()309 sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c) in getAndBindActiveTextureObject()311 sp<EGLTextureObject> tex; in getAndBindActiveTextureObject()344 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) in bindTextureTmu()386 EGLTextureObject* tex = c->textures.tmu[active].texture; in createTextureSurface()397 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); in createTextureSurface()616 extern status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex);622 EGLTextureObject* tex = c->textures.tmu[active].texture; in generateMipmap()641 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; in texParameterx()[all …]
30 status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex) in buildAPyramid()
43 class EGLTextureObject; variable349 EGLTextureObject* texture;357 EGLTextureObject* defaultTexture;