/frameworks/base/libs/hwui/ |
D | Program.cpp | 112 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in buildShader()
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/frameworks/base/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/opengl/tests/gl_perf/ |
D | fill_common.cpp | 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLTextureViewActivity.java | 317 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0); in buildShader()
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/media/libvideoeditor/lvpp/ |
D | NativeWindowRenderer.cpp | 296 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 603 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | ImageWallpaper.java | 523 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
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/frameworks/base/libs/rs/driver/ |
D | rsdShader.cpp | 185 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 281 public static final int GL_COMPILE_STATUS = 0x8B81; field in GLES20
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/frameworks/base/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 205 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/include/GLES2/ |
D | gl2.h | 409 #define GL_COMPILE_STATUS 0x8B81 macro
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/frameworks/base/opengl/libs/ |
D | enums.in | 465 GL_ENUM(0x8B81,GL_COMPILE_STATUS)
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/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
D | GLES20Header.java-if | 280 public static final int GL_COMPILE_STATUS = 0x8B81;
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/frameworks/base/libs/gui/tests/ |
D | SurfaceTexture_test.cpp | 193 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/api/ |
D | current.txt | 13871 field public static final int GL_COMPILE_STATUS = 35713; // 0x8b81
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D | 14.txt | 13871 field public static final int GL_COMPILE_STATUS = 35713; // 0x8b81
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