Home
last modified time | relevance | path

Searched refs:GL_MAX_FRAGMENT_UNIFORM_VECTORS (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/libagl2/src/
Dget.cpp53 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: in glGetIntegerv()
/frameworks/base/libs/rs/driver/
DrsdGL.cpp339 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors); in rsdGLInit()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java171 public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; field in GLES20
/frameworks/base/opengl/include/GLES2/
Dgl2.h267 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/frameworks/base/opengl/libs/
Denums.in579 GL_ENUM(0x8DFD,GL_MAX_FRAGMENT_UNIFORM_VECTORS)
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if170 public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
/frameworks/base/api/
Dcurrent.txt13967 field public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349; // 0x8dfd
D14.txt13967 field public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349; // 0x8dfd