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Searched refs:GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/libagl2/src/
Dget.cpp47 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: in glGetIntegerv()
/frameworks/base/libs/rs/driver/
DrsdGL.cpp333 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits); in rsdGLInit()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java169 public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; field in GLES20
/frameworks/base/opengl/include/GLES2/
Dgl2.h265 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
/frameworks/base/opengl/libs/
Denums.in445 GL_ENUM(0x8B4C,GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if168 public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
/frameworks/base/api/
Dcurrent.txt13973 field public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660; // 0x8b4c
D14.txt13973 field public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660; // 0x8b4c