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Searched refs:GL_NEAREST (Results 1 – 25 of 35) sorted by relevance

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/frameworks/base/libs/hwui/
DTexture.h36 minFilter = GL_NEAREST; in Texture()
37 magFilter = GL_NEAREST; in Texture()
DLayerCache.cpp111 layer->setFilter(GL_NEAREST, GL_NEAREST); in get()
DLayerRenderer.cpp290 layer->setFilter(GL_NEAREST, GL_NEAREST, false, true); in updateTextureLayer()
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in copyLayer()
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in copyLayer()
DOpenGLRenderer.cpp666 layer->setFilter(GL_NEAREST, GL_NEAREST); in drawTextureLayer()
703 layer->setFilter(GL_NEAREST, GL_NEAREST, true); in composeLayerRect()
761 layer->setFilter(GL_NEAREST, GL_NEAREST); in composeLayerRegion()
1316 filter = GL_NEAREST; in drawAlphaBitmap()
1503 GLenum filter = GL_NEAREST; in drawBitmap()
2244 layer->setFilter(GL_NEAREST, GL_NEAREST); in drawLayer()
2447 texture->setFilter(GL_NEAREST, GL_NEAREST, true); in drawTextureRect()
DFontRenderer.h215 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
DFontRenderer.cpp489 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in initTextTexture()
490 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in initTextTexture()
/frameworks/base/opengl/tests/linetex/
Dlinetex.cpp70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in main()
71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in main()
/frameworks/base/services/surfaceflinger/
DLayerScreenshot.cpp56 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in capture()
57 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in capture()
DLayer.cpp277 GLenum filter = GL_NEAREST; in onDraw()
DSurfaceFlinger.cpp281 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in readyToRun()
282 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in readyToRun()
291 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in readyToRun()
292 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in readyToRun()
/frameworks/base/opengl/java/android/opengl/
DTexture.java125 gl.GL_NEAREST, gl.GL_NEAREST, in setTextureParameters()
DGLES10.java132 public static final int GL_NEAREST = 0x2600; field in GLES10
/frameworks/base/opengl/tests/gl_jni/jni/
Dgl_code.cpp132 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_texture()
133 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_texture()
/frameworks/base/opengl/tests/finish/
Dfinish.cpp69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in main()
70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in main()
/frameworks/base/opengl/tests/tritex/
Dtritex.cpp223 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_texture()
224 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_texture()
/frameworks/base/libs/rs/driver/
DrsdShader.cpp329 GL_NEAREST, //RS_SAMPLER_NEAREST, in setupSampler()
338 GL_NEAREST, //RS_SAMPLER_NEAREST, in setupSampler()
434 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in setupTextures()
435 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in setupTextures()
/frameworks/base/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp144 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in setupYuvTexSurface()
146 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in setupYuvTexSurface()
/frameworks/base/opengl/tests/gl_basic/
Dgl_basic.cpp331 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_texture()
332 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_texture()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp141 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in initTexture()
142 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in initTexture()
/frameworks/base/opengl/libagl2/src/
Dtexture.cpp453 case GL_NEAREST: in glTexParameteri()
478 case GL_NEAREST: in glTexParameteri()
/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java297 GLES20.GL_NEAREST); in onSurfaceCreated()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java130 int GL_NEAREST = 0x2600; field
/frameworks/base/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if129 int GL_NEAREST = 0x2600;
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java556 GLES20.GL_NEAREST); in onSurfaceCreated()
/frameworks/base/opengl/tests/angeles/include/GLES/
Dgl.h384 #define GL_NEAREST 0x2600 macro

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