Searched refs:GL_VERTEX_ARRAY (Results 1 – 24 of 24) sorted by relevance
212 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); in draw()219 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); in draw()
101 glEnableClientState(GL_VERTEX_ARRAY); in main()
81 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); in onDrawFrame()
114 glEnableClientState(GL_VERTEX_ARRAY); in main()
174 glEnableClientState(GL_VERTEX_ARRAY); in main()
119 gl.glEnableClientState(gl.GL_VERTEX_ARRAY); in draw()
259 public static final int GL_VERTEX_ARRAY = 0x8074; field in GLES10
424 case GL_VERTEX_ARRAY: in getClientState()483 case GL_VERTEX_ARRAY: in getCap()1505 case GL_VERTEX_ARRAY: in glDisableClientState()1571 case GL_VERTEX_ARRAY: in glEnableClientState()
124 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); in onDrawFrame()
109 glEnableClientState(GL_VERTEX_ARRAY); in init_scene()
201 glEnableClientState(GL_VERTEX_ARRAY); in init_scene()
308 glEnableClientState(GL_VERTEX_ARRAY); in init_scene()
257 int GL_VERTEX_ARRAY = 0x8074; field
256 int GL_VERTEX_ARRAY = 0x8074;
182 #define GL_VERTEX_ARRAY 0x8074 macro
477 glEnableClientState(GL_VERTEX_ARRAY); in appInit()
258 public static final int GL_VERTEX_ARRAY = 0x8074;
155 #define GL_VERTEX_ARRAY 0x8074 macro
242 GL_ENUM(0x8074,GL_VERTEX_ARRAY)
305 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
438 case GL_VERTEX_ARRAY: a = &c->arrays.vertex; break; in enableDisableClientState()
270 glEnableClientState(GL_VERTEX_ARRAY); in readyToRun()
13211 field public static final int GL_VERTEX_ARRAY = 32884; // 0x807439961 field public static final int GL_VERTEX_ARRAY = 32884; // 0x8074