/frameworks/base/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 36 void glDepthMask ( GLboolean flag ) 60 void glGetBooleanv ( GLenum pname, GLboolean *params ) 83 GLboolean glIsBuffer ( GLuint buffer ) 84 GLboolean glIsEnabled ( GLenum cap ) 85 GLboolean glIsFramebuffer ( GLuint framebuffer ) 86 GLboolean glIsProgram ( GLuint program ) 87 GLboolean glIsRenderbuffer ( GLuint renderbuffer ) 88 GLboolean glIsShader ( GLuint shader ) 89 GLboolean glIsTexture ( GLuint texture ) [all …]
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D | GLES11.spec | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 28 GLboolean glIsBuffer ( GLuint buffer ) 29 GLboolean glIsEnabled ( GLenum cap ) 30 GLboolean glIsTexture ( GLuint texture )
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D | GLES10.spec | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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D | GLES11Ext.spec | 46 void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) 53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) 59 GLboolean glIsFramebufferOES ( GLuint framebuffer ) 70 // GLboolean glUnmapBufferOES ( GLenum target )
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/frameworks/base/opengl/libagl2/src/ |
D | api.cpp | 20 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in API_ENTRY() 36 void API_ENTRY(glDepthMask)(GLboolean flag) in API_ENTRY() 77 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) in API_ENTRY() 131 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) in API_ENTRY() 135 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) in API_ENTRY() 139 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) in API_ENTRY() 143 GLboolean API_ENTRY(glIsProgram)(GLuint program) in API_ENTRY() 147 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) in API_ENTRY() 151 GLboolean API_ENTRY(glIsShader)(GLuint shader) in API_ENTRY() 175 void API_ENTRY(glSampleCoverage)(GLclampf value, GLboolean invert) in API_ENTRY() [all …]
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/frameworks/base/opengl/include/GLES2/ |
D | gl2.h | 24 typedef unsigned char GLboolean; typedef 493 …L_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GL… 509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 557 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 558 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 559 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 560 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); [all …]
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D | gl2ext.h | 450 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 454 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 534 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 539 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 582 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuin… 594 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable… 703 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 704 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 711 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 712 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); [all …]
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/frameworks/base/opengl/libs/ |
D | glesv2dbg_functions.h | 49 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 59 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 77 GL_ENTRY(void, glDepthMask, GLboolean flag) 116 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 153 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 211 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 212 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 213 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) 214 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer) 215 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) [all …]
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D | entries.in | 47 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 57 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 75 GL_ENTRY(void, glDepthMask, GLboolean flag) 114 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 151 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 209 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 210 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 211 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) 212 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer) 213 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) [all …]
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D | trace.in | 47 …GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha), 4, "G… 57 TRACE_GL_VOID(glCoverageMaskNV, (GLboolean mask), (mask), 1, "GLboolean", mask) 75 TRACE_GL_VOID(glDepthMask, (GLboolean flag), (flag), 1, "GLboolean", flag) 114 TRACE_GL(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program), 1, "GLuint", program) 151 …RACE_GL_VOID(glGetBooleanv, (GLenum pname, GLboolean *params), (pname, params), 2, "GLenum", pname… 209 TRACE_GL(GLboolean, glIsBuffer, (GLuint buffer), (buffer), 1, "GLuint", buffer) 210 TRACE_GL(GLboolean, glIsEnabled, (GLenum cap), (cap), 1, "GLenum", cap) 211 TRACE_GL(GLboolean, glIsFenceNV, (GLuint fence), (fence), 1, "GLuint", fence) 212 TRACE_GL(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer), 1, "GLuint", framebuffer) 213 TRACE_GL(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer), 1, "GLuint", framebuff… [all …]
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/frameworks/base/include/private/opengles/ |
D | gl_context.h | 159 GLboolean smooth; 164 GLboolean smooth; 170 GLboolean enable; 186 GLboolean enable; 187 GLboolean pad; 299 GLboolean enable; 312 GLboolean twoSide; 318 GLboolean enable; 329 GLboolean enable; 340 GLboolean enable;
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/frameworks/base/opengl/libs/GLES2/ |
D | gl2_api.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) { 256 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) { 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { [all …]
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D | gl2ext_api.in | 16 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) { 49 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) { 73 void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLin… 106 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) { 109 GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) { 121 void API_ENTRY(glCoverageMaskNV)(GLboolean mask) { 169 GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
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/frameworks/base/opengl/libs/GLES2_dbg/ |
D | gl2_api_annotated.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) { 256 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) { 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { [all …]
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/frameworks/base/opengl/tools/glgen/specs/jsr239/ |
D | glspec-1.1 | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 26 GLboolean glIsBuffer ( GLuint buffer ) 27 GLboolean glIsEnabled ( GLenum cap ) 28 GLboolean glIsTexture ( GLuint texture )
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D | glspec-1.0 | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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D | glspec-1.1extpack | 24 GLboolean glIsFramebufferOES ( GLint framebuffer ) 25 GLboolean glIsRenderbufferOES ( GLint renderbuffer )
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/frameworks/base/opengl/include/GLES/ |
D | gl.h | 20 typedef unsigned char GLboolean; typedef 648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alph… 658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 718 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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D | glext.h | 561 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); 601 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); 614 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 620 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 630 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 636 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); 652 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 656 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 780 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 785 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); [all …]
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/frameworks/base/opengl/libs/GLES2_dbg/src/ |
D | header.h | 104 GLboolean normalized : 1; 105 GLboolean enabled : 1; 145 GLboolean normalized, GLsizei stride, const GLvoid* ptr);
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D | api.cpp | 455 void Debug_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in Debug_glColorMask() 459 GLboolean red; in Debug_glColorMask() 460 GLboolean green; in Debug_glColorMask() 461 GLboolean blue; in Debug_glColorMask() 462 GLboolean alpha; in Debug_glColorMask() 877 void Debug_glDepthMask(GLboolean flag) in Debug_glDepthMask() 881 GLboolean flag; in Debug_glDepthMask() 1367 void Debug_glGetBooleanv(GLenum pname, GLboolean* params) in Debug_glGetBooleanv() 1372 GLboolean* params; in Debug_glGetBooleanv() 1964 GLboolean Debug_glIsBuffer(GLuint buffer) in Debug_glIsBuffer() [all …]
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
D | gl.h | 55 typedef unsigned char GLboolean; typedef 487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 496 GLAPI void APIENTRY glDepthMask (GLboolean flag); 557 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 558 GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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/frameworks/base/opengl/libagl/ |
D | state.cpp | 221 void glSampleCoverage(GLclampf value, GLboolean invert) { in glSampleCoverage() 223 void glSampleCoveragex(GLclampx value, GLboolean invert) { in glSampleCoveragex() 528 void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) { in glColorMask() 533 void glDepthMask(GLboolean flag) { in glDepthMask()
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/frameworks/base/opengl/libs/EGL/ |
D | trace.cpp | 65 static const char* GLbooleanToString(GLboolean arg) { in GLbooleanToString() 171 GLuint location, GLsizei count, GLboolean transpose, const void* value) { in TraceUniformMatrix() 223 GLboolean transpose = (GLboolean) va_arg(argp, int); in TraceGL() 265 GLboolean arg = va_arg(argp, int); in TraceGL()
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/frameworks/base/opengl/libs/GLES_CM/ |
D | gl_api.in | 160 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 190 void API_ENTRY(glDepthMask)(GLboolean flag) { 232 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *params) { 283 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 286 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 289 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { 367 void API_ENTRY(glSampleCoverage)(GLclampf value, GLboolean invert) { 370 void API_ENTRY(glSampleCoveragex)(GLclampx value, GLboolean invert) {
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