Searched refs:MAX_TEXTURE (Results 1 – 4 of 4) sorted by relevance
77 public static final int MAX_TEXTURE = 2; field in ProgramFragmentFixedFunction.Builder198 mSlots = new Slot[MAX_TEXTURE]; in Builder()217 if((slot < 0) || (slot >= MAX_TEXTURE)) { in setTexture()255 for(int i = 0; i < MAX_TEXTURE; i ++) { in create()277 pf.mTextureCount = MAX_TEXTURE; in create()
38 static final int MAX_TEXTURE = 8; field in Program165 mTextureTypes = new TextureType[MAX_TEXTURE]; in BaseProgramBuilder()269 if(mTextureCount >= MAX_TEXTURE) { in addTexture()
18174 field public static final int MAX_TEXTURE = 2; // 0x2