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Searched refs:RENDER_LAYERS_AS_REGIONS (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DProperties.h29 #define RENDER_LAYERS_AS_REGIONS 1 macro
DLayerRenderer.cpp42 #if RENDER_LAYERS_AS_REGIONS in prepareDirty()
84 #if RENDER_LAYERS_AS_REGIONS in getRegion()
102 #if RENDER_LAYERS_AS_REGIONS in generateMesh()
DPatch.cpp111 #if RENDER_LAYERS_AS_REGIONS in updateVertices()
274 #if RENDER_LAYERS_AS_REGIONS in generateQuad()
DOpenGLRenderer.cpp229 #if RENDER_LAYERS_AS_REGIONS in callDrawGLFunction()
496 #if RENDER_LAYERS_AS_REGIONS in createFboLayer()
723 #if RENDER_LAYERS_AS_REGIONS in composeLayerRegion()
838 #if RENDER_LAYERS_AS_REGIONS in dirtyLayer()
849 #if RENDER_LAYERS_AS_REGIONS in dirtyLayer()
858 #if RENDER_LAYERS_AS_REGIONS in dirtyLayerUnchecked()
1412 #if RENDER_LAYERS_AS_REGIONS in drawBitmapMesh()
1447 #if RENDER_LAYERS_AS_REGIONS in drawBitmapMesh()
1459 #if RENDER_LAYERS_AS_REGIONS in drawBitmapMesh()
1548 #if RENDER_LAYERS_AS_REGIONS in drawPatch()
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DCaches.cpp69 #if RENDER_LAYERS_AS_REGIONS in Caches()