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Searched refs:RsDataType (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/rs/
DrsComponent.h33 void set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize=1);
37 RsDataType getType() const {return mType;} in getType()
52 RsDataType mType;
DrsElement.h64 RsDataType getType() const {return mComponent.getType();} in getType()
74 RsDataType dt,
85 RsDataType dt, in create()
DrsComponent.cpp29 void Component::set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize) { in set()
247 mType = (RsDataType)stream->loadU8(); in loadFromStream()
DRenderScriptDefines.h121 enum RsDataType { enum
DrsElement.cpp165 ObjectBaseRef<const Element> Element::createRef(Context *rsc, RsDataType dt, RsDataKind dk, in createRef()
328 RsDataType dt, in rsi_ElementCreate()
Drs.spec131 param RsDataType mType
/frameworks/base/libs/rs/driver/
DrsdAllocation.h52 GLenum rsdTypeToGLType(RsDataType t);
DrsdMeshObj.cpp60 RsDataType dt = elem->getField(fieldIdx)->getComponent().getType(); in isValidGLComponent()
DrsdShader.cpp251 RsDataType dataType = field->getType(); in logUniform()
298 RsDataType dataType = field->getType(); in setUniform()
DrsdAllocation.cpp45 GLenum rsdTypeToGLType(RsDataType t) { in rsdTypeToGLType()
/frameworks/base/graphics/jni/
Dandroid_renderscript_RenderScript.cpp321 return (jint)rsElementCreate(con, (RsDataType)type, (RsDataKind)kind, norm, size); in nElementCreate()