Home
last modified time | relevance | path

Searched refs:USAGE_HW_TEXTURE (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/include/ui/
DGraphicBufferAllocator.h56 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
DGraphicBuffer.h62 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
/frameworks/base/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/opengl/tests/hwc/
DhwcColorEquiv.cpp126 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcRects.cpp167 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcStress.cpp194 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcCommit.cpp232 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/media/libstagefright/
DSurfaceMediaSource.cpp339 usage |= GraphicBuffer::USAGE_HW_TEXTURE; in dequeueBuffer()
/frameworks/base/libs/gui/
DSurfaceTexture.cpp408 usage |= GraphicBuffer::USAGE_HW_TEXTURE; in dequeueBuffer()