Searched refs:VERTICAL_GRAVITY_MASK (Results 1 – 14 of 14) sorted by relevance
453 final int majorGravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in getBaseline()1059 & Gravity.VERTICAL_GRAVITY_MASK; in measureHorizontal()1231 & Gravity.VERTICAL_GRAVITY_MASK; in measureHorizontal()1428 final int majorGravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in layoutVertical()1520 final int minorGravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in layoutHorizontal()1576 switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { in layoutHorizontal()1671 if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == 0) { in setGravity()1691 final int gravity = verticalGravity & Gravity.VERTICAL_GRAVITY_MASK; in setVerticalGravity()1692 if ((mGravity & Gravity.VERTICAL_GRAVITY_MASK) != gravity) { in setVerticalGravity()1693 mGravity = (mGravity & ~Gravity.VERTICAL_GRAVITY_MASK) | gravity; in setVerticalGravity()
173 final int verticalGravity = getGravity() & Gravity.VERTICAL_GRAVITY_MASK; in onDraw()
136 if ((foregroundGravity & Gravity.VERTICAL_GRAVITY_MASK) == 0) { in setForegroundGravity()399 final int verticalGravity = gravity & Gravity.VERTICAL_GRAVITY_MASK; in onLayout()
234 if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == 0) { in setGravity()254 final int gravity = verticalGravity & Gravity.VERTICAL_GRAVITY_MASK; in setVerticalGravity()255 if ((mGravity & Gravity.VERTICAL_GRAVITY_MASK) != gravity) { in setVerticalGravity()256 mGravity = (mGravity & ~Gravity.VERTICAL_GRAVITY_MASK) | gravity; in setVerticalGravity()350 gravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in onMeasure()
230 final int verticalGravity = getGravity() & Gravity.VERTICAL_GRAVITY_MASK; in onDraw()
374 if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.FILL_VERTICAL) { in handleShow()
1548 final int gravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in getExtendedPaddingTop()1581 final int gravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in getExtendedPaddingBottom()2466 if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == 0) { in setGravity()4169 final int gravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in getVerticalOffset()4200 final int gravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK; in getBottomVerticalOffset()4372 (mGravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.BOTTOM) { in onPreDraw()4831 if ((mGravity & Gravity.VERTICAL_GRAVITY_MASK) != Gravity.TOP) { in onDraw()5090 if ((mGravity & Gravity.VERTICAL_GRAVITY_MASK) != Gravity.TOP) { in getFocusedRect()5124 if ((mGravity & Gravity.VERTICAL_GRAVITY_MASK) != Gravity.TOP) { in getLineBounds()5141 if ((mGravity & Gravity.VERTICAL_GRAVITY_MASK) != Gravity.TOP) { in getBaseline()[all …]
532 switch (getGravity() & Gravity.VERTICAL_GRAVITY_MASK) { in onLayout()
554 int mask = horizontal ? HORIZONTAL_GRAVITY_MASK : VERTICAL_GRAVITY_MASK; in getAlignment()
97 public static final int VERTICAL_GRAVITY_MASK = (AXIS_SPECIFIED | field in Gravity331 return gravity > 0 && (gravity & VERTICAL_GRAVITY_MASK) != 0; in isVertical()
504 switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { in getStartLocation()
1075 int vgravity = gravity & Gravity.VERTICAL_GRAVITY_MASK; in onLayout()
21826 field public static final int VERTICAL_GRAVITY_MASK = 112; // 0x70