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Searched refs:activeAttributes (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/opengl/libs/GLES2_dbg/src/
Ddbgcontext.cpp251 GLint activeAttributes = 0; in glUseProgram() local
252 hooks->gl.glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &activeAttributes); in glUseProgram()
259 for (unsigned i = 0; i < activeAttributes; i++) { in glUseProgram()