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Searched refs:activeTexture (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/opengl/libagl/
Dtexture.cpp80 c->rasterizer.procs.activeTexture(c, i); in validate_tmu()
108 c->rasterizer.procs.activeTexture(c, c->textures.active); in ogles_validate_texture()
131 c->rasterizer.procs.activeTexture(c, i); in ogles_lock_textures()
159 c->rasterizer.procs.activeTexture(c, i); in ogles_unlock_textures()
173 c->rasterizer.procs.activeTexture(c, c->textures.active); in ogles_unlock_textures()
259 ggl->activeTexture(ggl, 0); in getRasterizer()
745 c->rasterizer.procs.activeTexture(c, c->textures.active); in drawTexxOESImp()
787 c->rasterizer.procs.activeTexture(c, tmu); in drawTexiOES()
799 c->rasterizer.procs.activeTexture(c, c->textures.active); in drawTexiOES()
863 c->rasterizer.procs.activeTexture(c, c->textures.active); in glActiveTexture()
Darray.cpp432 const int tmu = c->arrays.activeTexture; in enableDisableClientState()
1315 const int tmu = c->arrays.activeTexture; in glTexCoordPointer()
1338 c->arrays.activeTexture = texture - GL_TEXTURE0; in glClientActiveTexture()
/frameworks/base/include/private/opengles/
Dgl_context.h201 uint8_t activeTexture; member