Searched refs:axisId (Results 1 – 4 of 4) sorted by relevance
123 extern const char* getAxisLabel(int32_t axisId);
252 const char* getAxisLabel(int32_t axisId) { in getAxisLabel() argument253 return lookupLabelByValue(axisId, AXES); in getAxisLabel()
1630 bool haveAxis(int32_t axisId);
5848 bool JoystickInputMapper::haveAxis(int32_t axisId) { in haveAxis() argument5852 if (axis.axisInfo.axis == axisId in haveAxis()5854 && axis.axisInfo.highAxis == axisId)) { in haveAxis()