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Searched refs:bAudioFrameAvailable (Results 1 – 2 of 2) sorted by relevance

/frameworks/media/libvideoeditor/vss/src/
DM4VSS3GPP_Clip.c144 pClipCtxt->bAudioFrameAvailable = M4OSA_FALSE; in M4VSS3GPP_intClipInit()
903 if( M4OSA_FALSE == pClipCtxt->bAudioFrameAvailable ) in M4VSS3GPP_intClipReadNextAudioFrame()
1002 pClipCtxt->bAudioFrameAvailable = M4OSA_TRUE; in M4VSS3GPP_intClipReadNextAudioFrame()
1006 pClipCtxt->bAudioFrameAvailable = in M4VSS3GPP_intClipReadNextAudioFrame()
1586 pClipCtxt->bAudioFrameAvailable = M4OSA_FALSE; in M4VSS3GPP_intClipJumpAudioAt()
/frameworks/media/libvideoeditor/vss/inc/
DM4VSS3GPP_InternalTypes.h355 M4OSA_Bool bAudioFrameAvailable; /**< True if an audio frame is available */ member