Searched refs:bias (Results 1 – 2 of 2) sorted by relevance
48 const vec3_t bias(mSensorFusion.getGyroBias()); in process() local50 outEvent->data[0] -= bias.x; in process()51 outEvent->data[1] -= bias.y; in process()52 outEvent->data[2] -= bias.z; in process()
219 static float bias; // rotation bias, in radians. Used for animation and dragging.292 bias = 0.0f;389 return bias + slotPosition(p / rowCount);562 bias = carouselRotationAngleToRadians(carouselRotationAngle);1106 data[0] = radiansToCarouselRotationAngle(bias);1121 touchBias = bias;1204 bias += deltaOmega;1205 bias = clamp(bias, lowBias - wedgeAngle(overscrollSlots),1239 float actualStart = radiansToCarouselRotationAngle(bias);1306 bias = lambda * autoscrollStopAngle + (1.0 - lambda) * autoscrollStartAngle;[all …]