/frameworks/base/tests/DpiTest/ |
D | Android.mk | 10 LOCAL_AAPT_FLAGS = -c 120dpi,240dpi,160dpi,nodpi
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/frameworks/base/graphics/java/android/renderscript/ |
D | Font.java | 146 int dpi = res.getDisplayMetrics().densityDpi; in createFromFile() local 147 int fontId = rs.nFontCreateFromFile(path, pointSize, dpi); in createFromFile() 164 int dpi = res.getDisplayMetrics().densityDpi; in createFromAsset() local 166 int fontId = rs.nFontCreateFromAsset(mgr, path, pointSize, dpi); in createFromAsset() 185 int dpi = res.getDisplayMetrics().densityDpi; in createFromResource() local 190 fontId = rs.nFontCreateFromAssetStream(name, pointSize, dpi, asset); in createFromResource()
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D | RenderScript.java | 90 int samplesMin, int samplesPref, float samplesQ, int dpi); in rsnContextCreateGL() argument 96 int samplesMin, int samplesPref, float samplesQ, int dpi) { in nContextCreateGL() argument 100 samplesMin, samplesPref, samplesQ, dpi); in nContextCreateGL() 421 native int rsnFontCreateFromFile(int con, String fileName, float size, int dpi); in rsnFontCreateFromFile() argument 422 synchronized int nFontCreateFromFile(String fileName, float size, int dpi) { in nFontCreateFromFile() argument 424 return rsnFontCreateFromFile(mContext, fileName, size, dpi); in nFontCreateFromFile() 426 …native int rsnFontCreateFromAssetStream(int con, String name, float size, int dpi, int assetStrea… in rsnFontCreateFromAssetStream() argument 427 synchronized int nFontCreateFromAssetStream(String name, float size, int dpi, int assetStream) { in nFontCreateFromAssetStream() argument 429 return rsnFontCreateFromAssetStream(mContext, name, size, dpi, assetStream); in nFontCreateFromAssetStream() 431 native int rsnFontCreateFromAsset(int con, AssetManager mgr, String path, float size, int dpi); in rsnFontCreateFromAsset() argument [all …]
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D | RenderScriptGL.java | 168 int dpi = ctx.getResources().getDisplayMetrics().densityDpi; in RenderScriptGL() local 175 mSurfaceConfig.mSamplesQ, dpi); in RenderScriptGL()
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/frameworks/base/docs/html/guide/webapps/ |
D | targeting.jd | 119 <b>target-densitydpi</b> = [<em>dpi_value</em> | device-dpi | 120 high-dpi | medium-dpi | low-dpi] 213 the {@code target-densitydpi} property with a value of {@code device-dpi}. This is discussed more in 272 dots per inch (dpi). There are three screen 282 width=device-width} and {@code target-densitydpi=device-dpi}.</p> 306 <li><code>device-dpi</code> - Use the device's native dpi as the target dpi. Default scaling never 308 <li><code>high-dpi</code> - Use hdpi as the target dpi. Medium and low density screens scale down 310 <li><code>medium-dpi</code> - Use mdpi as the target dpi. High density screens scale up and low 312 <li><code>low-dpi</code> - Use ldpi as the target dpi. Medium and high density screens scale up 314 <li><em><code><value></code></em> - Specify a dpi value to use as the target dpi. Values must [all …]
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/frameworks/base/tests/DpiTest/src/com/google/android/test/dpi/ |
D | DpiTestNoCompatActivity.java | 17 package com.google.android.test.dpi;
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D | DpiTestActivity.java | 17 package com.google.android.test.dpi;
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/frameworks/base/libs/rs/ |
D | rsFont.cpp | 39 bool Font::init(const char *name, float fontSize, uint32_t dpi, const void *data, uint32_t dataLen)… in init() argument 60 mDpi = dpi; in init() 62 error = FT_Set_Char_Size(mFace, (FT_F26Dot6)(fontSize * 64.0f), 0, dpi, 0); in init() 293 Font * Font::create(Context *rsc, const char *name, float fontSize, uint32_t dpi, in create() argument 300 if (ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) { in create() 306 bool isInitialized = newFont->init(name, fontSize, dpi, data, dataLen); in create() 837 float fontSize, uint32_t dpi) { in rsi_FontCreateFromFile() argument 838 Font *newFont = Font::create(rsc, name, fontSize, dpi); in rsi_FontCreateFromFile() 847 float fontSize, uint32_t dpi, in rsi_FontCreateFromMemory() argument 849 Font *newFont = Font::create(rsc, name, fontSize, dpi, data, data_length); in rsi_FontCreateFromMemory()
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D | rsFont.h | 77 static Font * create(Context *rsc, const char *name, float fontSize, uint32_t dpi, 122 …bool init(const char *name, float fontSize, uint32_t dpi, const void *data = NULL, uint32_t dataLe…
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D | rsContext.h | 213 void setDPI(uint32_t dpi) {mDPI = dpi;} in setDPI() argument
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D | RenderScript.h | 56 …extCreateGL(RsDevice dev, uint32_t version, uint32_t sdkVersion, RsSurfaceConfig sc, uint32_t dpi);
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D | rs.spec | 373 param uint32_t dpi 380 param uint32_t dpi
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D | rsContext.cpp | 719 uint32_t dpi) { in rsContextCreateGL() argument 725 rsc->setDPI(dpi); in rsContextCreateGL()
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
D | icon_design_action_bar.jd | 76 <code>ldpi</code> (120 dpi)<br> 80 <code>mdpi</code> (160 dpi)<br> 84 <code>hdpi</code> (240 dpi)<br> 88 <code>xhdpi</code> (320 dpi)<br>
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D | icon_design_launcher.jd | 190 <code>ldpi</code> (120 dpi)<br> 194 <code>mdpi</code> (160 dpi)<br> 198 <code>hdpi</code> (240 dpi)<br> 202 <code>xhdpi</code> (320 dpi)<br>
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D | icon_design_status_bar.jd | 134 <code>ldpi</code> (120 dpi)<br> 138 <code>mdpi</code> (160 dpi)<br> 142 <code>hdpi</code> (240 dpi)<br> 146 <code>xhdpi</code> (320 dpi)<br>
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/frameworks/base/graphics/jni/ |
D | android_renderscript_RenderScript.cpp | 165 int dpi) in nContextCreateGL() argument 179 return (jint)rsContextCreateGL((RsDevice)dev, ver, sdkVer, sc, dpi); in nContextCreateGL() 777 jstring fileName, jfloat fontSize, jint dpi) in nFontCreateFromFile() argument 782 fontSize, dpi); in nFontCreateFromFile() 789 jstring name, jfloat fontSize, jint dpi, jint native_asset) in nFontCreateFromAssetStream() argument 796 fontSize, dpi, in nFontCreateFromAssetStream() 803 jfloat fontSize, jint dpi) in nFontCreateFromAsset() argument 818 fontSize, dpi, in nFontCreateFromAsset()
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/frameworks/base/docs/html/intl/ja/guide/publishing/ |
D | preparing.jd | 64 <li>アプリケーションの対象とするタイプの携帯端末が手に入らない場合は、<code>-dpi</code>、<code>-device</code>、<code>-scale</code>、<co…
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/frameworks/base/docs/html/guide/practices/ |
D | screens_support.jd | 115 <dd>The quantity of pixels within a physical area of the screen; usually referred to as dpi (dots 137 <p>The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, which is 141 <nobr><code>px = dp * (dpi / 160)</code></nobr>. 142 For example, on a 240 dpi screen, 1 dp equals 1.5 physical pixels. You should always use dp units 452 <td>Resources for low-density (<em>ldpi</em>) screens (~120dpi).</td> 456 <td>Resources for medium-density (<em>mdpi</em>) screens (~160dpi). (This is the baseline 461 <td>Resources for high-density (<em>hdpi</em>) screens (~240dpi).</td> 465 <td>Resources for extra high-density (<em>xhdpi</em>) screens (~320dpi).</td> 474 <td>Resources for screens somewhere between mdpi and hdpi; approximately 213dpi. This is not 1172 / 160 dpi}, which equals 1/10th of an inch (or 2.5 mm) before the gesture is recognized. On a device [all …]
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/frameworks/base/docs/html/guide/developing/building/ |
D | building-eclipse.jd | 128 field. For example, you could add <code>-scale 96dpi</code> to scale the AVD's screen to an 129 accurate size, based on the dpi of your computer monitor. For a full list of emulator
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/frameworks/base/docs/html/guide/developing/devices/ |
D | managing-avds-cmdline.jd | 173 the emulator skin's default density and add the <code>-dpi-device</code> option 177 <pre>emulator -avd WVGA800 -scale 96dpi -dpi-device 160</pre>
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/frameworks/base/docs/html/guide/developing/tools/ |
D | emulator.jd | 404 <td><code>-dpi-device <dpi></code></td> 423 …also specify scale as a DPI value if you add the suffix "dpi" to the scale value. A value of "auto…
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D | MonkeyDevice.jd | 1288 on a 160-dpi screen, density = 1.0, while on a 120-dpi screen, density = .75.
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/frameworks/base/docs/html/guide/topics/resources/ |
D | providing-resources.jd | 573 <td>Screen pixel density (dpi)</td> 584 <li>{@code ldpi}: Low-density screens; approximately 120dpi.</li> 586 160dpi.</li> 587 <li>{@code hdpi}: High-density screens; approximately 240dpi.</li> 588 <li>{@code xhdpi}: Extra high-density screens; approximately 320dpi. <em>Added in API 592 <li>{@code tvdpi}: Screens somewhere between mdpi and hdpi; approximately 213dpi. This is
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/frameworks/base/docs/html/sdk/ |
D | RELEASENOTES.jd | 215 <li>QVGA — 240 x 320, low density (120 dpi)</li> 216 <li>HVGA — 320 x 480, medium density (160 dpi)</li> 217 <li>WVGA800 — 480 x 800, high density (240 dpi)</li> 218 <li>WVGA854 — 480 x 854, high density (240 dpi)</li>
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