Searched refs:fbDev (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/ui/ |
D | FramebufferNativeWindow.cpp | 80 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false) in FramebufferNativeWindow() 87 err = framebuffer_open(module, &fbDev); in FramebufferNativeWindow() 94 if (!fbDev || !grDev) in FramebufferNativeWindow() 97 mUpdateOnDemand = (fbDev->setUpdateRect != 0); in FramebufferNativeWindow() 107 fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB); in FramebufferNativeWindow() 113 fbDev->width, fbDev->height, fbDev->format, in FramebufferNativeWindow() 117 i, fbDev->width, fbDev->height, strerror(-err)); in FramebufferNativeWindow() 128 const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags; in FramebufferNativeWindow() 129 const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi; in FramebufferNativeWindow() 130 const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi; in FramebufferNativeWindow() [all …]
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/frameworks/base/include/ui/ |
D | FramebufferNativeWindow.h | 55 framebuffer_device_t const * getDevice() const { return fbDev; } in getDevice() 76 framebuffer_device_t* fbDev; variable
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/frameworks/base/services/surfaceflinger/DisplayHardware/ |
D | DisplayHardware.cpp | 131 framebuffer_device_t const * fbDev = mNativeWindow->getDevice(); in init() local 132 if (!fbDev) { in init() 142 mRefreshRate = fbDev->fps; in init() 250 mFormat = fbDev->format; in init()
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