Searched refs:fragUniforms (Results 1 – 2 of 2) sorted by relevance
60 int32_t fragUniformSlot(uint32_t a) const {return mCurrent->fragUniforms[a].slot;} in fragUniformSlot()61 uint32_t fragUniformSize(uint32_t a) const {return mCurrent->fragUniforms[a].arraySize;} in fragUniformSize()101 vtxAttrs(0), vtxUniforms(0), fragUniforms(0) { in ProgramEntry()110 fragUniforms = new UniformData[numFragUnis]; in ProgramEntry()122 if (fragUniforms) { in ~ProgramEntry()123 delete[] fragUniforms; in ~ProgramEntry()124 fragUniforms = NULL; in ~ProgramEntry()133 UniformData *fragUniforms; member
77 data = mCurrent->fragUniforms; in hasArrayUniforms()188 populateUniformData(frag, pgm, e->fragUniforms); in link()219 updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag", in link()