Home
last modified time | relevance | path

Searched refs:gVS_Header_Varyings_HasTexture (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DProgramCache.cpp63 const char* gVS_Header_Varyings_HasTexture = variable
420 shader.append(gVS_Header_Varyings_HasTexture); in generateVertexShader()
482 shader.append(gVS_Header_Varyings_HasTexture); in generateFragmentShader()