Home
last modified time | relevance | path

Searched refs:getFieldArraySize (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/rs/
DrsElement.h61 uint32_t getFieldArraySize(uint32_t idx) const {return mFields[idx].arraySize;} in getFieldArraySize() function
/frameworks/base/libs/rs/driver/
DrsdShader.cpp242 if (e->getFieldArraySize(field) > 1) { in appendUserConstants()
243 mShader.appendFormat("[%d]", e->getFieldArraySize(field)); in appendUserConstants()
553 arrayLengths[*count] = e->getFieldArraySize(ct); in initAddUserElement()
DrsdMeshObj.cpp68 uint32_t arraySize = elem->getFieldArraySize(fieldIdx); in isValidGLComponent()