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Searched refs:getUniformCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/rs/driver/
DrsdShaderCache.cpp45 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { in updateUniformArrayData()
64 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { in populateUniformData()
72 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) { in hasArrayUniforms()
78 for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) { in hasArrayUniforms()
140 vtx->getUniformCount(), in link()
141 frag->getUniformCount()); in link()
DrsdShader.h50 uint32_t getUniformCount() const {return mUniformCount;} in getUniformCount() function