Searched refs:idxCount (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/graphics/java/android/renderscript/ |
D | Mesh.java | 141 int idxCount = mRS.nMeshGetIndexCount(getID()); in updateFromNative() local 144 int[] idxIDs = new int[idxCount]; in updateFromNative() 145 int[] primitives = new int[idxCount]; in updateFromNative() 148 mRS.nMeshGetIndices(getID(), idxIDs, primitives, idxCount); in updateFromNative() local 151 mIndexBuffers = new Allocation[idxCount]; in updateFromNative() 152 mPrimitives = new Primitive[idxCount]; in updateFromNative() 161 for(int i = 0; i < idxCount; i ++) { in updateFromNative()
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/frameworks/base/libs/rs/ |
D | rsMesh.cpp | 257 RsAllocation * idx, size_t idxCount, in rsi_MeshCreate() argument 259 rsAssert(idxCount == primTypeCount); in rsi_MeshCreate() 260 Mesh *sm = new Mesh(rsc, vtxCount, idxCount); in rsi_MeshCreate() 267 for (uint32_t i = 0; i < idxCount; i ++) { in rsi_MeshCreate()
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D | RenderScript.h | 41 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
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/frameworks/base/graphics/jni/ |
D | android_renderscript_RenderScript.cpp | 1155 jint idxCount = 0; in nMeshGetIndexCount() local 1156 rsaMeshGetIndexCount(con, (RsMesh)mesh, &idxCount); in nMeshGetIndexCount() 1157 return idxCount; in nMeshGetIndexCount()
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