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Searched refs:indexBits (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/opengl/libagl/
Dtexture.cpp411 int indexBits = 8; in dataSizePalette4() local
415 indexBits = 4; in dataSizePalette4()
422 indexBits = 4; in dataSizePalette4()
431 indexBits = 4; in dataSizePalette4()
440 size_t size = (1 << indexBits) * entrySize; // palette size in dataSizePalette4()
445 int levelSize = h * ((w * indexBits) / 8) ? : 1; in dataSizePalette4()
456 int indexBits = 8; in decodePalette4() local
460 indexBits = 4; in decodePalette4()
467 indexBits = 4; in decodePalette4()
476 indexBits = 4; in decodePalette4()
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