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/frameworks/base/core/tests/coretests/src/android/util/
DListItemFactory.java48 final LinearLayout ll = new LinearLayout(context); in twoButtonsSeparatedByFiller() local
49 ll.setOrientation(LinearLayout.VERTICAL); in twoButtonsSeparatedByFiller()
60 ll.addView(topButton); in twoButtonsSeparatedByFiller()
67 ll.addView(middleFiller); in twoButtonsSeparatedByFiller()
72 ll.addView(bottomButton); in twoButtonsSeparatedByFiller()
73 ll.setTag("twoButtons"); in twoButtonsSeparatedByFiller()
74 return ll; in twoButtonsSeparatedByFiller()
93 final LinearLayout ll = new LinearLayout(context); in horizontalButtonSlots() local
94 ll.setOrientation(LinearLayout.HORIZONTAL); in horizontalButtonSlots()
121 ll.addView(button, lp); in horizontalButtonSlots()
[all …]
DScrollViewScenario.java175 final LinearLayout ll = new LinearLayout(context); in addVerticalLLOfButtons()
176 ll.setOrientation(LinearLayout.VERTICAL); in addVerticalLLOfButtons()
185 ll.addView(button, lp); in addVerticalLLOfButtons()
188 return ll; in addVerticalLLOfButtons()
/frameworks/base/core/tests/coretests/src/android/widget/focus/
DVerticalFocusSearch.java133 LinearLayout ll = new LinearLayout(this); in addSkinny() local
134 ll.setOrientation(LinearLayout.HORIZONTAL); in addSkinny()
135 ll.setLayoutParams(new LinearLayout.LayoutParams( in addSkinny()
140 ll.addView(filler); in addSkinny()
141 ll.addView(button); in addSkinny()
142 root.addView(ll); in addSkinny()
144 ll.addView(button); in addSkinny()
145 ll.addView(filler); in addSkinny()
146 root.addView(ll); in addSkinny()
DHorizontalFocusSearch.java117 LinearLayout ll = new LinearLayout(this); in addShort() local
118 ll.setOrientation(LinearLayout.VERTICAL); in addShort()
119 ll.setLayoutParams(new LinearLayout.LayoutParams( in addShort()
124 ll.addView(filler); in addShort()
125 ll.addView(button); in addShort()
126 root.addView(ll); in addShort()
128 ll.addView(button); in addShort()
129 ll.addView(filler); in addShort()
130 root.addView(ll); in addShort()
/frameworks/base/core/tests/coretests/src/android/widget/listview/
DListItemISVAndButton.java45 final LinearLayout ll = new LinearLayout(context); in createView() local
46 ll.setOrientation(LinearLayout.VERTICAL); in createView()
52 ll.addView(isv); in createView()
62 ll.addView(topButton); in createView()
69 ll.addView(filler); in createView()
72 return ll; in createView()
DAdjacentListsWithAdjacentISVsInside.java90 final LinearLayout ll = new LinearLayout(views[0].getContext()); in combineAdjacent() local
91 ll.setOrientation(LinearLayout.HORIZONTAL); in combineAdjacent()
96 ll.addView(view, lp); in combineAdjacent()
98 return ll; in combineAdjacent()
/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
Dpp_semaphore_luma.cpp117 int *ll, /* i */ in pp_semaphore_luma() argument
228 pp_dec_y += ll[kk]; in pp_semaphore_luma()
229 pp_prev1 += ll[kk]; in pp_semaphore_luma()
230 pp_prev2 += ll[kk]; in pp_semaphore_luma()
231 pp_prev3 += ll[kk]; in pp_semaphore_luma()
232 pp_prev4 += ll[kk]; in pp_semaphore_luma()
366 pp_dec_y += ll[kk]; in pp_semaphore_luma()
Dmb_motion_comp.cpp157 int ll[4]; in MBMotionComp() local
404 ll[0] = 1; in MBMotionComp()
405 ll[1] = mvwidth - 1; in MBMotionComp()
406 ll[2] = 1; in MBMotionComp()
407 ll[3] = -mvwidth - 1; in MBMotionComp()
409 video->pstprcTypPrv, ll, &tmp, px[0], py[0], mvwidth, in MBMotionComp()
/frameworks/base/core/tests/coretests/src/android/widget/
DTextViewTest.java114 LinearLayout ll = new LinearLayout(getActivity()); in testGetResolvedTextDirectionLtrWithInheritance() local
115 ll.setTextDirection(View.TEXT_DIRECTION_RTL); in testGetResolvedTextDirectionLtrWithInheritance()
119 ll.addView(tv); in testGetResolvedTextDirectionLtrWithInheritance()
160 LinearLayout ll = new LinearLayout(getActivity()); in testGetResolvedTextDirectionRtlWithInheritance() local
164 ll.addView(tv); in testGetResolvedTextDirectionRtlWithInheritance()
182 ll.setTextDirection(View.TEXT_DIRECTION_RTL); in testGetResolvedTextDirectionRtlWithInheritance()
204 final LinearLayout ll = (LinearLayout) activity.findViewById(R.id.textviewtest_layout); in testResetTextDirection() local
209 ll.setTextDirection(View.TEXT_DIRECTION_RTL); in testResetTextDirection()
213 ll.removeView(tv); in testResetTextDirection()
/frameworks/base/core/java/android/content/
DSyncActivityTooManyDeletes.java84 final LinearLayout ll = new LinearLayout(this); in onCreate() local
85 ll.setOrientation(LinearLayout.VERTICAL); in onCreate()
88 ll.addView(textView, lp); in onCreate()
89 ll.addView(listView, lp); in onCreate()
106 setContentView(ll); in onCreate()
/frameworks/base/core/tests/coretests/src/android/widget/scroll/
DButtonsWithTallTextViewInBetween.java40 LinearLayout ll = getContentChildAt(2); in getBottomButton() local
41 return (Button) ll.getChildAt(0); in getBottomButton()
DShortButtons.java41 LinearLayout ll = getContentChildAt(3); in getButtonAt() local
42 return (Button) ll.getChildAt(index - 3); in getButtonAt()
/frameworks/base/core/jni/
DBindTest.cpp157 long long ll = JARG_get_long_long(5+2); in setAll() local
166 JOBJ_set_long_long(jthis, offset_mLong, ll); in setAll()
182 long long ll = JARG_get_long_long(5+2); in compareAll() local
204 && (ll == JOBJ_get_long_long(jthis, offset_mLong)); in compareAll()
/frameworks/base/libs/rs/driver/
DrsdRuntimeStubs.cpp478 static void SC_debugLL64(const char *s, long long ll) { in SC_debugLL64() argument
479 LOGD("%s %lld 0x%llx", s, ll, ll); in SC_debugLL64()
481 static void SC_debugULL64(const char *s, unsigned long long ll) { in SC_debugULL64() argument
482 LOGD("%s %llu 0x%llx", s, ll, ll); in SC_debugULL64()
/frameworks/base/docs/html/guide/tutorials/views/
Dhello-mapview.jd33 First, we'll create a simple Activity that can view and navigate a map. Then we will add some overl…
97 <li>Now go back to the HelloMapView class. We'll now retrieve the ZoomControls object from
105 <li>Then initialize each of these in <code>onCreate()</code>. We'll capture the LinearLayout and
135 <li> First thing, we need an OverlayItem ArrayList, in which we'll put each of the OverlayItem
148 <li>In order to add new OverlayItems to our ArrayList, we need a new public method. We'll handle
182 class. We'll start by creating one OverlayItem, adding to an instance of our HelloItemizedOverlay,
186 <p>First, we need the image that we'll use for our map overlay. Here, we'll use the Android on the
Dhello-formstuff.jd31 We'll make it display a message when pressed.</p>
36 We'll use this for the button.</li>
73 <p>A text field for user input. We'll make it display the text entered so far when the "Enter" key …
111 <p>A checkbox for selecting items. We'll make it display the the current state when pressed.</p>
152 When each is pressed, we'll pop up a message.</p>
176 <li>To do something when each is selected, we'll need an OnClickListener. Unlike the other
178 we'll create it as a new object. This way, we can re-use the OnClickListener for
Dhello-webview.jd7 we'll create a simple Activity that can view web pages.</p>
56 handles the Intent, instead of our own WebView handling the action. So now we'll
80 …<p>If you try it again, new pages will now load in the HelloWebView Activity. However, you'll noti…
Dhello-tabwidget.jd56 …n automatically retrieve references to them, populate the TabWidget with the tabs that we'll define
57 …the views in the FrameLayout. We've also defined our own IDs for each TextView, which we'll use to
63 <li>Now we'll add our code. Open HelloTabWidget.java and make it a <code>TabActivity</code>.
Dhello-gallery.jd7 that locks the current selection at the center. When one is selected, we'll show a message.</p>
44 we'll create next. Then we create an item click listener for the Gallery. This is like a normal
Dhello-timepicker.jd81 to our Activity. (We'll define this callback in the next section.) We then create an
115 on the hour and minute. (We'll create this method in the last step.)</p>
/frameworks/base/docs/html/guide/topics/media/
Daudio-capture.jd223 LinearLayout ll = new LinearLayout(this);
225 ll.addView(mRecordButton,
231 ll.addView(mPlayButton,
236 setContentView(ll);
/frameworks/base/docs/html/resources/tutorials/views/
Dhello-mapview.jd7 tutorial, you'll create a simple map application in two parts. In Part 1, you'll create an app that
8 shows a map the user can pan and zoom. In Part 2, you'll add overlay items that mark
136 <p>So, now you have a map, but in many cases you'll also want to create your own map
137 markers and lay-overs. That's what you'll do now. In order to do so, you must implement the
151 <li>First, you need an <code>OverlayItem</code> {@link java.util.ArrayList}, in which you'll put
233 the dialog's title and message text. (You'll see the {@code OverlayItem} title and snippet defined
242 <p>Go back to the <code>HelloGoogleMaps</code> class. In the following procedure, you'll create an
293 <p>When you tap the overlay item, you'll see the dialog appear.</p>
/frameworks/base/docs/html/resources/tutorials/opengl/
Dopengl-es10.jd44 API to perform some basic graphics operations. You'll learn how to:</p>
289 You also have to tell OpenGL to draw the triangle, which you'll do in the next section.
330 being rendered in a frame which is not perfectly square. You'll fix that problem using a projection
335 <a href="#motion">Add Motion</a> section, you'll make this shape rotate and justify
402 are you want at least <em>some</em> of your objects to move. In this section, you'll add motion to
431 this section, you'll learn how listen for touch events to let users interact with objects in your
437 Before you do that, however, you'll modify the renderer class to expose the rotation angle of the
438 triangle. Afterwards, you'll modify the {@code HelloOpenGLES10SurfaceView} to process touch events
Dopengl-es20.jd43 API to perform some basic graphics operations. You'll learn how to:</p>
308 You also have to tell OpenGL to draw the triangle, which you'll do in the next section.
315 this section, you'll create vertex and fragment shaders, a shader loader, apply the shaders, enable
410 being rendered in a frame which is not perfectly square. You'll fix that problem using a projection
415 <a href="#motion">Add Motion</a> section, you'll make this shape rotate and justify
511 are you want at least <em>some</em> of your objects to move. In this section, you'll add motion to
549 this section, you'll learn how listen for touch events to let users interact with objects in your
555 Before you do that, however, you'll modify the renderer class to expose the rotation angle of the
556 triangle. Afterwards, you'll modify the {@code HelloOpenGLES20SurfaceView} to process touch events
/frameworks/base/docs/html/sdk/
Dindex.jd29 <li>Install the ADT Plugin for Eclipse (if you'll be developing in Eclipse).</li>

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