Searched refs:localX (Results 1 – 2 of 2) sorted by relevance
1895 float localX = x + mScrollX - child.mLeft; in isTransformedTouchPointInView() local1899 localXY[0] = localX; in isTransformedTouchPointInView()1902 localX = localXY[0]; in isTransformedTouchPointInView()1905 final boolean isInView = child.pointInView(localX, localY); in isTransformedTouchPointInView()1907 outLocalPoint.set(localX, localY); in isTransformedTouchPointInView()
7967 /*package*/ final boolean pointInView(float localX, float localY) {7968 return localX >= 0 && localX < (mRight - mLeft)7978 private boolean pointInView(float localX, float localY, float slop) {7979 return localX >= -slop && localY >= -slop && localX < ((mRight - mLeft) + slop) &&