Searched refs:mFontShaderF (Results 1 – 2 of 2) sorted by relevance
470 mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); in cacheBitmap()512 mFontShaderF.set(pf); in initRenderState()513 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); in initRenderState()517 mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); in initRenderState()630 mRSC->setProgramFragment(mFontShaderF.get()); in issueDrawCommand()795 mFontShaderF.clear(); in deinit()
209 ObjectBaseRef<ProgramFragment> mFontShaderF; variable