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Searched refs:mLogShadersUniforms (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/rs/
DrsContext.h190 bool mLogShadersUniforms; member
DrsContext.cpp217 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); in threadProc()
/frameworks/base/libs/rs/driver/
DrsdShader.cpp481 if (rsc->props.mLogShadersUniforms) { in setupUserConstants()
490 if (rsc->props.mLogShadersUniforms) { in setupUserConstants()