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Searched refs:mShadowDy (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.h575 float mShadowDy; variable
DOpenGLRenderer.cpp2110 const float sy = oldY - shadow->top + mShadowDy; in drawText()
2309 mShadowDy = dy; in setupShadow()
/frameworks/base/core/java/android/widget/
DTextView.java252 private float mShadowRadius, mShadowDx, mShadowDy; field in TextView
2320 mShadowDy = dy; in setShadowLayer()
4480 return (int) Math.min(0, mShadowDy - mShadowRadius); in getTopPaddingOffset()
4485 return (int) Math.max(0, mShadowDy + mShadowRadius); in getBottomPaddingOffset()
4819 clipTop += Math.min(0, mShadowDy - mShadowRadius); in onDraw()
4820 clipBottom += Math.max(0, mShadowDy + mShadowRadius); in onDraw()