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Searched refs:mShadowRadius (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.h573 float mShadowRadius; variable
DOpenGLRenderer.cpp2106 paint, text, bytesCount, count, mShadowRadius); in drawText()
2307 mShadowRadius = radius; in setupShadow()
/frameworks/base/core/java/android/inputmethodservice/
DKeyboardView.java139 private float mShadowRadius; field in KeyboardView
332 mShadowRadius = a.getFloat(attr, 0f); in KeyboardView()
706 paint.setShadowLayer(mShadowRadius, 0, 0, mShadowColor); in onBufferDraw()
/frameworks/base/core/java/android/widget/
DTextView.java252 private float mShadowRadius, mShadowDx, mShadowDy; field in TextView
2318 mShadowRadius = radius; in setShadowLayer()
4469 return mShadowRadius != 0 || mDrawables != null; in isPaddingOffsetRequired()
4475 (int) Math.min(0, mShadowDx - mShadowRadius); in getLeftPaddingOffset()
4480 return (int) Math.min(0, mShadowDy - mShadowRadius); in getTopPaddingOffset()
4485 return (int) Math.max(0, mShadowDy + mShadowRadius); in getBottomPaddingOffset()
4491 (int) Math.max(0, mShadowDx + mShadowRadius); in getRightPaddingOffset()
4815 if (mShadowRadius != 0) { in onDraw()
4816 clipLeft += Math.min(0, mShadowDx - mShadowRadius); in onDraw()
4817 clipRight += Math.max(0, mShadowDx + mShadowRadius); in onDraw()
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