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Searched refs:mTextureCount (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/graphics/java/android/renderscript/
DProgram.java72 int mTextureCount; field in Program
109 if ((slot < 0) || (slot >= mTextureCount)) { in bindTexture()
133 if ((slot < 0) || (slot >= mTextureCount)) { in bindSampler()
152 int mTextureCount; field in Program.BaseProgramBuilder
164 mTextureCount = 0; in BaseProgramBuilder()
238 return mTextureCount - 1; in getCurrentTextureIndex()
269 if(mTextureCount >= MAX_TEXTURE) { in addTexture()
272 mTextureTypes[mTextureCount ++] = texType; in addTexture()
283 p.mTextureCount = mTextureCount; in initProgram()
284 p.mTextures = new TextureType[mTextureCount]; in initProgram()
[all …]
DProgramFragment.java61 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
76 for (int i=0; i < mTextureCount; i++) { in create()
DProgramVertex.java101 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
116 for (int i=0; i < mTextureCount; i++) { in create()
DProgramFragmentFixedFunction.java49 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
64 for (int i=0; i < mTextureCount; i++) { in create()
277 pf.mTextureCount = MAX_TEXTURE; in create()
DProgramVertexFixedFunction.java72 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
87 for (int i=0; i < mTextureCount; i++) { in create()
/frameworks/base/libs/rs/driver/
DrsdShader.h86 uint32_t mTextureCount; variable
DrsdShader.cpp535 mTextureCount = mRSProgram->mHal.state.texturesCount; in initAttribAndUniformArray()
536 if (mTextureCount) { in initAttribAndUniformArray()
537 mTextureTargets = new uint32_t[mTextureCount]; in initAttribAndUniformArray()