Searched refs:mVertex (Results 1 – 6 of 6) sorted by relevance
94 if (mEnviroment.mVertex.get()) { in setupGLState()95 rsc->setProgramVertex(mEnviroment.mVertex.get()); in setupGLState()218 mEnviroment.mVertex.set(rsc->getDefaultProgramVertex()); in runCompiler()241 mEnviroment.mVertex.clear(); in runCompiler()
91 ObjectBaseRef<ProgramVertex> mVertex; variable125 ProgramVertex * getProgramVertex() {return mVertex.get();} in getProgramVertex()238 ObjectBaseRef<ProgramVertex> mVertex; variable
59 mVertex.set(con->getProgramVertex()); in PushState()69 mRsc->setProgramVertex(mVertex.get()); in ~PushState()170 mVertex->setup(this, &mStateVertex); in setupCheck()305 mVertex.clear(); in destroyWorkerThreadResources()519 mVertex.set(mStateVertex.mDefault); in setProgramVertex()521 mVertex.set(pv); in setProgramVertex()
64 ObjectBaseRef<ProgramVertex> mVertex; member
42 mVertex = pv; in setActiveVertex()67 RsdShader *mVertex; variable
100 mVertex->setup(rsc, this); in setup()109 RsdShader *vtx = mVertex; in link()