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Searched refs:mVertex (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/rs/
DrsScriptC.cpp94 if (mEnviroment.mVertex.get()) { in setupGLState()
95 rsc->setProgramVertex(mEnviroment.mVertex.get()); in setupGLState()
218 mEnviroment.mVertex.set(rsc->getDefaultProgramVertex()); in runCompiler()
241 mEnviroment.mVertex.clear(); in runCompiler()
DrsContext.h91 ObjectBaseRef<ProgramVertex> mVertex; variable
125 ProgramVertex * getProgramVertex() {return mVertex.get();} in getProgramVertex()
238 ObjectBaseRef<ProgramVertex> mVertex; variable
DrsContext.cpp59 mVertex.set(con->getProgramVertex()); in PushState()
69 mRsc->setProgramVertex(mVertex.get()); in ~PushState()
170 mVertex->setup(this, &mStateVertex); in setupCheck()
305 mVertex.clear(); in destroyWorkerThreadResources()
519 mVertex.set(mStateVertex.mDefault); in setProgramVertex()
521 mVertex.set(pv); in setProgramVertex()
DrsScript.h64 ObjectBaseRef<ProgramVertex> mVertex; member
/frameworks/base/libs/rs/driver/
DrsdShaderCache.h42 mVertex = pv; in setActiveVertex()
67 RsdShader *mVertex; variable
DrsdShaderCache.cpp100 mVertex->setup(rsc, this); in setup()
109 RsdShader *vtx = mVertex; in link()