Searched refs:maxZ (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/ |
D | simplemodel.rs | 101 float minX, minY, minZ, maxX, maxY, maxZ; 106 &maxX, &maxY, &maxZ); 108 info->bBoxMax = (maxX, maxY, maxZ); 118 float minX, minY, minZ, maxX, maxY, maxZ;
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/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/ |
D | shaderstest.rs | 109 float minX, minY, minZ, maxX, maxY, maxZ; 114 &maxX, &maxY, &maxZ); 116 info->bBoxMax = (maxX, maxY, maxZ); 126 float minX, minY, minZ, maxX, maxY, maxZ;
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/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/ |
D | fbotest.rs | 101 float minX, minY, minZ, maxX, maxY, maxZ; 106 &maxX, &maxY, &maxZ); 108 info->bBoxMax = (maxX, maxY, maxZ); 118 float minX, minY, minZ, maxX, maxY, maxZ;
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D | fbosync.rs | 102 float minX, minY, minZ, maxX, maxY, maxZ; 107 &maxX, &maxY, &maxZ); 109 info->bBoxMax = (maxX, maxY, maxZ); 119 float minX, minY, minZ, maxX, maxY, maxZ;
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/frameworks/base/libs/rs/ |
D | rsScriptC_LibGL.cpp | 225 float *maxX, float *maxY, float *maxZ) { in rsrMeshComputeBoundingBox() argument 233 *maxZ = sm->mBBoxMax[2]; in rsrMeshComputeBoundingBox()
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D | rsRuntime.h | 77 float *maxX, float *maxY, float *maxZ);
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/frameworks/base/libs/rs/driver/ |
D | rsdRuntimeStubs.cpp | 224 float *maxX, float *maxY, float *maxZ) { in SC_MeshComputeBoundingBox() argument 226 rsrMeshComputeBoundingBox(rsc, sc, m, minX, minY, minZ, maxX, maxY, maxZ); in SC_MeshComputeBoundingBox()
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/frameworks/base/libs/rs/scriptc/ |
D | rs_graphics.rsh | 376 float *maxX, float *maxY, float *maxZ);
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