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Searched refs:mip (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/graphics/java/android/renderscript/
DRenderScript.java230 native int rsnAllocationCreateTyped(int con, int type, int mip, int usage); in rsnAllocationCreateTyped() argument
231 synchronized int nAllocationCreateTyped(int type, int mip, int usage) { in nAllocationCreateTyped() argument
233 return rsnAllocationCreateTyped(mContext, type, mip, usage); in nAllocationCreateTyped()
235 native int rsnAllocationCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); in rsnAllocationCreateFromBitmap() argument
236 synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { in nAllocationCreateFromBitmap() argument
238 return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); in nAllocationCreateFromBitmap()
240 … native int rsnAllocationCubeCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); in rsnAllocationCubeCreateFromBitmap() argument
241 synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { in nAllocationCubeCreateFromBitmap() argument
243 return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage); in nAllocationCubeCreateFromBitmap()
280 …native void rsnAllocationData1D(int con, int id, int off, int mip, int count, int[] d, int sizeByt… in rsnAllocationData1D() argument
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DAllocation.java967 MipmapControl mip) { in typeFromBitmap() argument
972 tb.setMipmaps(mip == MipmapControl.MIPMAP_FULL); in typeFromBitmap()
/frameworks/base/opengl/libagl/
DTextureObjectManager.h58 const GGLSurface& mip(int lod) const;
DTextureObjectManager.cpp108 const GGLSurface& EGLTextureObject::mip(int lod) const in mip() function in android::EGLTextureObject
118 return const_cast<GGLSurface&>(mip(lod)); in editMip()
Dprimitives.cpp737 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords()
794 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords_w()
Dtexture.cpp1257 const GGLSurface& surface(tex->mip(level)); in glTexSubImage2D()
1441 const GGLSurface& surface(tex->mip(level)); in glCopyTexSubImage2D()
/frameworks/base/libs/rs/
DrsType.h29 Type * createTex2D(const Element *, size_t w, size_t h, bool mip);
DrsAllocation.cpp387 static void mip(const Adapter2D &out, const Adapter2D &in) { in mip() function
476 mip(adapt2, adapt); in AllocationGenerateScriptMips()
/frameworks/base/graphics/jni/
Dandroid_renderscript_RenderScript.cpp448 nAllocationCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mip, jobjec… in nAllocationCreateFromBitmap() argument
457 (RsType)type, (RsAllocationMipmapControl)mip, in nAllocationCreateFromBitmap()
464 nAllocationCubeCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mip, jo… in nAllocationCubeCreateFromBitmap() argument
473 (RsType)type, (RsAllocationMipmapControl)mip, in nAllocationCubeCreateFromBitmap()
/frameworks/base/docs/html/guide/topics/renderscript/
Dgraphics.jd623 behavior, whether mip-maps are used, and the amount of anisotropy required. There might be