/frameworks/base/graphics/java/android/renderscript/ |
D | RenderScript.java | 230 native int rsnAllocationCreateTyped(int con, int type, int mip, int usage); in rsnAllocationCreateTyped() argument 231 synchronized int nAllocationCreateTyped(int type, int mip, int usage) { in nAllocationCreateTyped() argument 233 return rsnAllocationCreateTyped(mContext, type, mip, usage); in nAllocationCreateTyped() 235 native int rsnAllocationCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); in rsnAllocationCreateFromBitmap() argument 236 synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { in nAllocationCreateFromBitmap() argument 238 return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); in nAllocationCreateFromBitmap() 240 … native int rsnAllocationCubeCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); in rsnAllocationCubeCreateFromBitmap() argument 241 synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { in nAllocationCubeCreateFromBitmap() argument 243 return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage); in nAllocationCubeCreateFromBitmap() 280 …native void rsnAllocationData1D(int con, int id, int off, int mip, int count, int[] d, int sizeByt… in rsnAllocationData1D() argument [all …]
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D | Allocation.java | 967 MipmapControl mip) { in typeFromBitmap() argument 972 tb.setMipmaps(mip == MipmapControl.MIPMAP_FULL); in typeFromBitmap()
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/frameworks/base/opengl/libagl/ |
D | TextureObjectManager.h | 58 const GGLSurface& mip(int lod) const;
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D | TextureObjectManager.cpp | 108 const GGLSurface& EGLTextureObject::mip(int lod) const in mip() function in android::EGLTextureObject 118 return const_cast<GGLSurface&>(mip(lod)); in editMip()
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D | primitives.cpp | 737 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords() 794 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords_w()
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D | texture.cpp | 1257 const GGLSurface& surface(tex->mip(level)); in glTexSubImage2D() 1441 const GGLSurface& surface(tex->mip(level)); in glCopyTexSubImage2D()
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/frameworks/base/libs/rs/ |
D | rsType.h | 29 Type * createTex2D(const Element *, size_t w, size_t h, bool mip);
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D | rsAllocation.cpp | 387 static void mip(const Adapter2D &out, const Adapter2D &in) { in mip() function 476 mip(adapt2, adapt); in AllocationGenerateScriptMips()
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/frameworks/base/graphics/jni/ |
D | android_renderscript_RenderScript.cpp | 448 nAllocationCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mip, jobjec… in nAllocationCreateFromBitmap() argument 457 (RsType)type, (RsAllocationMipmapControl)mip, in nAllocationCreateFromBitmap() 464 nAllocationCubeCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mip, jo… in nAllocationCubeCreateFromBitmap() argument 473 (RsType)type, (RsAllocationMipmapControl)mip, in nAllocationCubeCreateFromBitmap()
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/frameworks/base/docs/html/guide/topics/renderscript/ |
D | graphics.jd | 623 behavior, whether mip-maps are used, and the amount of anisotropy required. There might be
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