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Searched refs:objectName (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/rs/
DRenderScriptDefines.h317 const char* objectName; member
DrsFileA3D.cpp405 fileEntries[i].objectName = entry->getObjectName().string(); in rsaFileA3DGetIndexEntries()
/frameworks/base/graphics/jni/
Dandroid_renderscript_RenderScript.cpp758 _env->SetObjectArrayElement(_entries, i, _env->NewStringUTF(fileEntries[i].objectName)); in nFileA3DGetIndexEntries()