Searched refs:objectSlotList (Results 1 – 7 of 7) sorted by relevance
99 uint32_t *objectSlotList) { in getObjectSlotList() argument100 if (objectSlotList) { in getObjectSlotList()107 memcpy(objectSlotList, mpObjectSlotList->object_slot_list, in getObjectSlotList()
140 uint32_t *objectSlotList) { in getObjectSlotList() argument141 if (objectSlotList) { in getObjectSlotList()151 *objectSlotList++ = *I; in getObjectSlotList()
131 uint32_t *objectSlotList);
137 uint32_t *objectSlotList);
702 uint32_t *objectSlotList) { in getObjectSlotList() argument706 m##STATUS->getObjectSlotList(objectSlotListSize, objectSlotList); \ in getObjectSlotList()
478 ScriptCompiled::ObjectSlotList &objectSlotList = mpResult->mObjectSlots; in compile() local493 objectSlotList.push_back(USlot); in compile()
154 const uint32_t *objectSlotList = drv->ME->getObjectSlotList(); in rsdScriptInit() local156 drv->mFieldIsObject[objectSlotList[ct]] = true; in rsdScriptInit()