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Searched refs:objectSlotList (Results 1 – 7 of 7) sorted by relevance

/frameworks/compile/libbcc/lib/ExecutionEngine/
DScriptCached.cpp99 uint32_t *objectSlotList) { in getObjectSlotList() argument
100 if (objectSlotList) { in getObjectSlotList()
107 memcpy(objectSlotList, mpObjectSlotList->object_slot_list, in getObjectSlotList()
DScriptCompiled.cpp140 uint32_t *objectSlotList) { in getObjectSlotList() argument
141 if (objectSlotList) { in getObjectSlotList()
151 *objectSlotList++ = *I; in getObjectSlotList()
DScriptCached.h131 uint32_t *objectSlotList);
DScriptCompiled.h137 uint32_t *objectSlotList);
DScript.cpp702 uint32_t *objectSlotList) { in getObjectSlotList() argument
706 m##STATUS->getObjectSlotList(objectSlotListSize, objectSlotList); \ in getObjectSlotList()
DCompiler.cpp478 ScriptCompiled::ObjectSlotList &objectSlotList = mpResult->mObjectSlots; in compile() local
493 objectSlotList.push_back(USlot); in compile()
/frameworks/base/libs/rs/driver/
DrsdBcc.cpp154 const uint32_t *objectSlotList = drv->ME->getObjectSlotList(); in rsdScriptInit() local
156 drv->mFieldIsObject[objectSlotList[ct]] = true; in rsdScriptInit()