Searched refs:pBundledContext (Results 1 – 2 of 2) sorted by relevance
236 GlobalSessionMemory[sessionNo].pBundledContext = new BundledEffectContext; in EffectCreate()239 pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext; in EffectCreate()240 pContext->pBundledContext->SessionNo = sessionNo; in EffectCreate()241 pContext->pBundledContext->SessionId = sessionId; in EffectCreate()242 pContext->pBundledContext->hInstance = NULL; in EffectCreate()243 pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; in EffectCreate()244 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in EffectCreate()245 pContext->pBundledContext->bBassEnabled = LVM_FALSE; in EffectCreate()246 pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; in EffectCreate()247 pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; in EffectCreate()[all …]
111 BundledEffectContext *pBundledContext; member118 BundledEffectContext *pBundledContext; member