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/frameworks/base/media/tests/SoundPoolTest/src/com/android/
DSoundPoolTest.java134 int id = mSoundPool.play(mSounds[index], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestSounds()
156 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestScales()
177 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestRates()
201 int normalId = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestPriority()
211 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestPriority()
223 id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestPriority()
246 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestPauseResume()
268 ids[i] = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, in TestPauseResume()
298 … int id = mSoundPool.play(mSounds[0], 0.0f, 1.0f, NORMAL_PRIORITY, DEFAULT_LOOP, mScale[0]); in TestVolume()
/frameworks/base/core/tests/coretests/src/android/net/http/
DAbstractProxyTest.java66 server.play(); in testConnectToHttps()
117 server.play(); in testConnectViaProxy()
158 server.play(); in testConnectViaHttpProxyToHttps()
192 server.play(); in testParamPreferredOverSystemProperty()
208 server.play(); in testExplicitNoProxyCancelsSystemProperty()
226 server.play(); in testRetryWithProxy()
DCookiesTest.java54 server.play(); in testCookiesAreNotLogged()
89 server.play(); in testCookiesWithNonMatchingCase()
DDefaultHttpClientTest.java73 server.play(); in testServerClosesOutput()
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/
DMediaAudioTrackTest.java341 track.play(); in testPlaybackHeadPositionIncrease()
369 track.play(); in testPlaybackHeadPositionAfterFlush()
399 track.play(); in testPlaybackHeadPositionAfterStop()
430 track.play(); in testPlaybackHeadPositionAfterPause()
464 track.play(); in testSetStereoVolumeMax()
490 track.play(); in testSetStereoVolumeMin()
516 track.play(); in testSetStereoVolumeMid()
543 track.play(); in testSetPlaybackRate()
592 track.play(); in testSetPlaybackRateTwiceOutputSR()
618 track.play(); in testSetGetPlaybackRate()
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/frameworks/base/docs/html/guide/topics/media/
Djetplayer.jd38 JetCreator authoring application that ships with the SDK. To play and manage JET content from your
44 <p>This section shows you how to write, set up and play JET content. For a description of JET
64 jetPlayer.play();
Dindex.jd38 applications. You can play audio or video from media files stored in your application's resources,
50 <dd>How to play audio and video in your application.</dd>
53 <dd>How to play interactive audio and video in your application using content created with
Daudio-capture.jd38 microphone, save the audio and play it back.</p>
73 <h3 id="example">Example: Record audio and play the recorded audio</h3>
74 <p>The example class below illustrates how to set up, start and stop audio capture, and to play the
Dmediaplayer.jd53 that you can easily integrate audio, video and images into your applications. You can play audio or
61 <p class="note"><strong>Note:</strong> You can play back the audio data only to the standard output
62 device. Currently, that is the mobile device speaker or a Bluetooth headset. You cannot play sound
66 <p>The following classes are used to play sound and video in the Android framework:</p>
100 class. An object of this class can fetch, decode, and play both audio and video
114 of how to play audio that's available as a local raw resource (saved in your application's
126 <p>And here is how you might play from a URI available locally in the system
200 to make it play the media. At that point, as the diagram illustrates,
258 <p>If you want your media to play in the background even when your application
347 <p>When designing applications that play media
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/frameworks/base/core/java/android/animation/
DAnimatorSet.java125 Builder builder = play(items[0]); in playTogether()
143 builder = play(anim); in playTogether()
161 play(items[0]); in playSequentially()
164 play(items[i]).before(items[i+1]); in playSequentially()
180 play(items.get(0)); in playSequentially()
183 play(items.get(i)).before(items.get(i+1)); in playSequentially()
265 public Builder play(Animator anim) { in play() method in AnimatorSet
/frameworks/base/core/tests/utillib/src/coretestutils/http/
DMockWebServer.java120 public void play() throws IOException { in play() method in MockWebServer
121 play(0); in play()
131 public void play(int portNumber) throws IOException { in play() method in MockWebServer
/frameworks/base/include/media/
DJetPlayer.h53 int play();
/frameworks/base/core/java/android/webkit/
DHTML5Audio.java168 play(); in onPrepared()
267 private void play() { in play() method in HTML5Audio
DHTML5VideoViewProxy.java170 public static void play(String url, int time, HTML5VideoViewProxy proxy, in play() method in HTML5VideoViewProxy.VideoPlayer
322 VideoPlayer.play(url, mSeekPosition, this, client, videoLayerID); in handleMessage()
603 public void play(String url, int position, int videoLayerID) { in play() method in HTML5VideoViewProxy
/frameworks/base/core/java/com/android/internal/widget/
DAbsActionBarView.java138 set.play(anim).with(splitAnim); in animateToVisibility()
153 set.play(anim).with(splitAnim); in animateToVisibility()
/frameworks/base/media/jni/soundpool/
DSoundPool.h123 void play(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume,
170 int play(int sampleID, float leftVolume, float rightVolume, int priority,
DSoundPool.cpp241 int SoundPool::play(int sampleID, float leftVolume, float rightVolume, in play() function in android::SoundPool
276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); in play()
547 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, in play() function in android::SoundChannel
681 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); in nextEvent()
/frameworks/base/docs/html/guide/topics/graphics/
Ddrawable-animation.jd34 be added as the background image to a View and then called to play. Here's an example Activity,
60 AnimationDrawable is not yet fully attached to the window. If you want to play the animation
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/tablet/
DNotificationPanel.java239 set.play(ObjectAnimator.ofFloat( in setContentFrameVisible()
402 .play(fadeAnim) in createAnimation()
/frameworks/base/docs/html/guide/topics/media/jet/
Djetcreator_manual.jd18 format, that respond in real-time to game play events and user interaction.</p>
121 interaction or game play events. In this way, interactive music is much more
124 and games, interactive music is central to the game play. Guitar Hero is one
219 to play fully synchronized to the music. Optionally, the track can be
232 that allows game play to be synchronized to events in the audio. The mechanism
266 the game registers a failure. Game play might also include bonuses for getting
447 while the segment is play by simply clicking on the event in the timeline
495 play in the JET game.</p>
504 segment will respond to the applications API commands during game play.</p>
989 play. If the action in the game is slow, the slow drum track can play.</li>
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/frameworks/media/libvideoeditor/lvpp/
DPreviewPlayer.h48 status_t play();
/frameworks/base/media/java/android/media/
DAsyncPlayer.java165 public void play(Context context, Uri uri, boolean looping, int stream) { in play() method in AsyncPlayer
/frameworks/base/media/libmediaplayerservice/
DStagefrightPlayer.cpp96 return mPlayer->play(); in start()
/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/
DChoreographer.java99 final Builder builder = mContentAnim.play(glowAnim).with(posAnim); in createAnimation()
/frameworks/base/core/tests/coretests/src/android/app/
DDownloadManagerStressTest.java49 mServer.play(); in setUp()

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