Searched refs:playingBuffers_ (Results 1 – 2 of 2) sorted by relevance
286 playingBuffers_(), freeBuffers_(), timeScaler_(NULL), in AudioEngine()310 while (playingBuffers_.size() > 0) { in ~AudioEngine()311 delete[] playingBuffers_.front(); in ~AudioEngine()312 playingBuffers_.pop(); in ~AudioEngine()463 playingBuffers_.push(playBuffer); in EnqueueNextBufferOfAudio()744 return playingBuffers_.size() <= 0 && in Finished()756 return playingBuffers_.size() >= maxPlayBufferCount_; in GetHasReachedPlayingBuffersLimit()782 if (playingBuffers_.size() > 0) { in PlayingBufferQueueCallback()783 freeBuffers_.push(playingBuffers_.front()); in PlayingBufferQueueCallback()784 playingBuffers_.pop(); in PlayingBufferQueueCallback()
103 std::queue<int16*> playingBuffers_; variable