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Searched refs:playingBuffers_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/ex/variablespeed/jni/
Dvariablespeed.cc286 playingBuffers_(), freeBuffers_(), timeScaler_(NULL), in AudioEngine()
310 while (playingBuffers_.size() > 0) { in ~AudioEngine()
311 delete[] playingBuffers_.front(); in ~AudioEngine()
312 playingBuffers_.pop(); in ~AudioEngine()
463 playingBuffers_.push(playBuffer); in EnqueueNextBufferOfAudio()
744 return playingBuffers_.size() <= 0 && in Finished()
756 return playingBuffers_.size() >= maxPlayBufferCount_; in GetHasReachedPlayingBuffersLimit()
782 if (playingBuffers_.size() > 0) { in PlayingBufferQueueCallback()
783 freeBuffers_.push(playingBuffers_.front()); in PlayingBufferQueueCallback()
784 playingBuffers_.pop(); in PlayingBufferQueueCallback()
Dvariablespeed.h103 std::queue<int16*> playingBuffers_; variable