Searched refs:quiet (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/opengl/libs/EGL/ |
D | egl_tls.h | 45 const char* caller, int line, EGLint error, bool quiet); 59 int line, EGLint error, T returnValue, bool quiet = false) { 60 setErrorEtcImpl(caller, line, error, quiet);
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D | egl_tls.cpp | 71 const char* caller, int line, EGLint error, bool quiet) { in setErrorEtcImpl() argument 75 if (!quiet) { in setErrorEtcImpl()
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/frameworks/base/docs/html/guide/developing/tools/ |
D | monkey.jd | 56 <p>With no options specified, the Monkey will launch in a quiet (non-verbose) mode, and will send
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/frameworks/base/docs/html/guide/topics/media/ |
D | mediaplayer.jd | 481 focus, it should immediately either kill the audio or lower it to a quiet level
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