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Searched refs:quiet (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/opengl/libs/EGL/
Degl_tls.h45 const char* caller, int line, EGLint error, bool quiet);
59 int line, EGLint error, T returnValue, bool quiet = false) {
60 setErrorEtcImpl(caller, line, error, quiet);
Degl_tls.cpp71 const char* caller, int line, EGLint error, bool quiet) { in setErrorEtcImpl() argument
75 if (!quiet) { in setErrorEtcImpl()
/frameworks/base/docs/html/guide/developing/tools/
Dmonkey.jd56 <p>With no options specified, the Monkey will launch in a quiet (non-verbose) mode, and will send
/frameworks/base/docs/html/guide/topics/media/
Dmediaplayer.jd481 focus, it should immediately either kill the audio or lower it to a quiet level