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/frameworks/base/core/java/android/gesture/
DGestureLibrary.java63 public ArrayList<Prediction> recognize(Gesture gesture) { in recognize() method in GestureLibrary
64 return mStore.recognize(gesture); in recognize()
DGestureStore.java136 public ArrayList<Prediction> recognize(Gesture gesture) { in recognize() method in GestureStore
/frameworks/base/docs/html/resources/articles/
Dgestures.jd10 recognize simple actions, like a swipe, but it has been more
16 recognize gestures. This article will show you how you can use the
91 to try to recognize the gesture. In return, you will get a list of
99 ArrayList&lt;prediction&gt; predictions = mLibrary.recognize(gesture);
116 recognize pre-defined gestures (see the source code of the project
126 of other views. This can be useful to recognize gestures in a game or
159 whether we want to recognize gestures made of a single stroke or
182 ArrayList&lt;Prediction&gt; predictions = mLibrary.recognize(gesture);
210 addition. The gestures API does not even have to be used to recognize complex
211 shapes; it will work equally well to recognize simple swipes. We are very
Dspeech-input.jd38 to recognize speech input:</p>
Dlive-folders.jd110 we need to modify the <code>URI_MATCHER</code> to recognize our
Dindex.jd43 …o perform various actions. The gestures API enables your application to recognize even complicated…
/frameworks/base/docs/html/guide/practices/
Dcompatibility.jd92 <p>If you’re familiar with web development, you may recognize this model as
234 hardware running the same software environment. But we also recognize that only
/frameworks/base/docs/html/guide/publishing/
Dpublishing_overview.jd225 the Android system will recognize the <code>.apk</code> and display an <strong>Install Now</strong>
/frameworks/base/docs/html/guide/developing/devices/
Dmanaging-avds-cmdline.jd106 creating multiple AVDs, you should choose a name that lets you recognize the
/frameworks/base/docs/html/sdk/
Dandroid-2.3-highlights.jd251 to recognize complex user gestures and motions, such as tilt, spin, thrust, and
Dandroid-2.3.jd173 recognize and handle targeted tags and messages. For example, after receiving a
DRELEASENOTES.jd299 "Google" and "HTC" Vendor IDs, which allow adb to recognize G1 and HTC
Dandroid-4.0-highlights.jd551 technology to register a face during setup and then to recognize it again when
/frameworks/base/docs/html/guide/market/billing/
Dbilling_overview.jd370 transaction message. Therefore, your application must be able to recognize that the subsequent
/frameworks/base/docs/html/guide/topics/ui/
Dmenus.jd114 <dd>A resource ID that's unique to the item, which allows the application can recognize the item
Ddrag-drop.jd128 A drag and drop operation starts when the user makes some gesture that you recognize as a
/frameworks/base/api/
Dcurrent.txt7618 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture);
7713 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture);
D14.txt7618 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture);
7713 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture);