Searched refs:recognize (Results 1 – 18 of 18) sorted by relevance
/frameworks/base/core/java/android/gesture/ |
D | GestureLibrary.java | 63 public ArrayList<Prediction> recognize(Gesture gesture) { in recognize() method in GestureLibrary 64 return mStore.recognize(gesture); in recognize()
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D | GestureStore.java | 136 public ArrayList<Prediction> recognize(Gesture gesture) { in recognize() method in GestureStore
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/frameworks/base/docs/html/resources/articles/ |
D | gestures.jd | 10 recognize simple actions, like a swipe, but it has been more 16 recognize gestures. This article will show you how you can use the 91 to try to recognize the gesture. In return, you will get a list of 99 ArrayList<prediction> predictions = mLibrary.recognize(gesture); 116 recognize pre-defined gestures (see the source code of the project 126 of other views. This can be useful to recognize gestures in a game or 159 whether we want to recognize gestures made of a single stroke or 182 ArrayList<Prediction> predictions = mLibrary.recognize(gesture); 210 addition. The gestures API does not even have to be used to recognize complex 211 shapes; it will work equally well to recognize simple swipes. We are very
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D | speech-input.jd | 38 to recognize speech input:</p>
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D | live-folders.jd | 110 we need to modify the <code>URI_MATCHER</code> to recognize our
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D | index.jd | 43 …o perform various actions. The gestures API enables your application to recognize even complicated…
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/frameworks/base/docs/html/guide/practices/ |
D | compatibility.jd | 92 <p>If you’re familiar with web development, you may recognize this model as 234 hardware running the same software environment. But we also recognize that only
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/frameworks/base/docs/html/guide/publishing/ |
D | publishing_overview.jd | 225 the Android system will recognize the <code>.apk</code> and display an <strong>Install Now</strong>
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/frameworks/base/docs/html/guide/developing/devices/ |
D | managing-avds-cmdline.jd | 106 creating multiple AVDs, you should choose a name that lets you recognize the
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/frameworks/base/docs/html/sdk/ |
D | android-2.3-highlights.jd | 251 to recognize complex user gestures and motions, such as tilt, spin, thrust, and
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D | android-2.3.jd | 173 recognize and handle targeted tags and messages. For example, after receiving a
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D | RELEASENOTES.jd | 299 "Google" and "HTC" Vendor IDs, which allow adb to recognize G1 and HTC
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D | android-4.0-highlights.jd | 551 technology to register a face during setup and then to recognize it again when
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/frameworks/base/docs/html/guide/market/billing/ |
D | billing_overview.jd | 370 transaction message. Therefore, your application must be able to recognize that the subsequent
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/frameworks/base/docs/html/guide/topics/ui/ |
D | menus.jd | 114 <dd>A resource ID that's unique to the item, which allows the application can recognize the item
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D | drag-drop.jd | 128 A drag and drop operation starts when the user makes some gesture that you recognize as a
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/frameworks/base/api/ |
D | current.txt | 7618 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture); 7713 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture);
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D | 14.txt | 7618 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture); 7713 … method public java.util.ArrayList<android.gesture.Prediction> recognize(android.gesture.Gesture);
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