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Searched refs:setImage (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/opengl/libagl/
DTextureObjectManager.h51 status_t setImage(ANativeWindowBuffer* buffer);
DTextureObjectManager.cpp148 status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer) in setImage() function in android::EGLTextureObject
Dtexture.cpp1630 tex->setImage(native_buffer); in glEGLImageTargetTexture2DOES()