Searched refs:set_arg0 (Results 1 – 8 of 8) sorted by relevance
43 msg.set_arg0(texture); in Debug_glActiveTexture()63 msg.set_arg0(program); in Debug_glAttachShader()86 msg.set_arg0(program); in Debug_glBindAttribLocation()111 msg.set_arg0(target); in Debug_glBindBuffer()132 msg.set_arg0(target); in Debug_glBindFramebuffer()153 msg.set_arg0(target); in Debug_glBindRenderbuffer()174 msg.set_arg0(target); in Debug_glBindTexture()199 msg.set_arg0(ToInt(red)); in Debug_glBlendColor()220 msg.set_arg0(mode); in Debug_glBlendEquation()240 msg.set_arg0(modeRGB); in Debug_glBlendEquationSeparate()[all …]
35 msg.set_arg0(reinterpret_cast<int>(dpy)); in Debug_eglSwapBuffers()
33 msg.set_arg0(mode); in Debug_glDrawArrays()129 msg.set_arg0(mode); in Debug_glDrawElements()
75 msg.set_arg0(GL_MAX_VERTEX_ATTRIBS); in CreateDbgContext()81 msg.set_arg0(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); in CreateDbgContext()
601 inline void set_arg0(::google::protobuf::int32 value);873 inline void Message::set_arg0(::google::protobuf::int32 value) { in set_arg0() function
1342 set_arg0(from.arg0()); in MergeFrom()
119 msg.set_arg0(arg0); in TEST_F()161 msg.set_arg0(arg0); in TEST_F()204 cmd.set_arg0(GL_FRAGMENT_SHADER); in TEST_F()214 cmd.set_arg0(GL_VERTEX_SHADER); in TEST_F()273 cmd.set_arg0(cmd.glCreateProgram); in TEST_F()280 cmd.set_arg0(GL_FRAGMENT_SHADER); in TEST_F()286 cmd.set_arg0(819); in TEST_F()296 cmd.set_arg0(GL_VERTEX_SHADER); in TEST_F()
174 msg.set_arg0(arg0); in TEST_F()