Searched refs:set_arg2 (Results 1 – 4 of 4) sorted by relevance
88 msg.set_arg2(ToInt(name)); in Debug_glBindAttribLocation()201 msg.set_arg2(ToInt(blue)); in Debug_glBlendColor()288 msg.set_arg2(srcAlpha); in Debug_glBlendFuncSeparate()316 msg.set_arg2(ToInt(data)); in Debug_glBufferData()346 msg.set_arg2(size); in Debug_glBufferSubData()413 msg.set_arg2(ToInt(blue)); in Debug_glClearColor()476 msg.set_arg2(blue); in Debug_glColorMask()530 msg.set_arg2(internalformat); in Debug_glCompressedTexImage2D()573 msg.set_arg2(xoffset); in Debug_glCompressedTexSubImage2D()617 msg.set_arg2(internalformat); in Debug_glCopyTexImage2D()[all …]
35 msg.set_arg2(count); in Debug_glDrawArrays()131 msg.set_arg2(type); in Debug_glDrawElements()
615 inline void set_arg2(::google::protobuf::int32 value);905 inline void Message::set_arg2(::google::protobuf::int32 value) { in set_arg2() function
1348 set_arg2(from.arg2()); in MergeFrom()