Searched refs:sprite (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/services/input/ |
D | PointerController.cpp | 445 spot->sprite->setAlpha(spot->alpha); in doAnimate() 525 sp<Sprite> sprite; in createAndAddSpotLocked() local 527 sprite = mLocked.recycledSprites.top(); in createAndAddSpotLocked() 530 sprite = mSpriteController->createSprite(); in createAndAddSpotLocked() 534 Spot* spot = new Spot(id, sprite); in createAndAddSpotLocked() 551 spot->sprite->clearIcon(); in releaseSpotLocked() 554 mLocked.recycledSprites.push(spot->sprite); in releaseSpotLocked() 582 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite() 583 sprite->setAlpha(alpha); in updateSprite() 584 sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale)); in updateSprite() [all …]
|
D | SpriteController.h | 258 inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) : in SpriteUpdate() 259 sprite(sprite), state(state), surfaceChanged(false) { in SpriteUpdate() 262 sp<SpriteImpl> sprite; member 282 void invalidateSpriteLocked(const sp<SpriteImpl>& sprite);
|
D | PointerController.h | 190 sp<Sprite> sprite; member 195 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot() 196 : id(id), sprite(sprite), alpha(1.0f), scale(1.0f), in Spot()
|
D | SpriteController.cpp | 76 void SpriteController::invalidateSpriteLocked(const sp<SpriteImpl>& sprite) { in invalidateSpriteLocked() argument 78 mLocked.invalidatedSprites.push(sprite); in invalidateSpriteLocked() 120 const sp<SpriteImpl>& sprite = mLocked.invalidatedSprites.itemAt(i); in doUpdateSprites() local 122 updates.push(SpriteUpdate(sprite, sprite->getStateLocked())); in doUpdateSprites() 123 sprite->resetDirtyLocked(); in doUpdateSprites() 332 update.sprite->setSurfaceLocked(update.state.surfaceControl, in doUpdateSprites()
|