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Searched refs:sprite (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/services/input/
DPointerController.cpp445 spot->sprite->setAlpha(spot->alpha); in doAnimate()
525 sp<Sprite> sprite; in createAndAddSpotLocked() local
527 sprite = mLocked.recycledSprites.top(); in createAndAddSpotLocked()
530 sprite = mSpriteController->createSprite(); in createAndAddSpotLocked()
534 Spot* spot = new Spot(id, sprite); in createAndAddSpotLocked()
551 spot->sprite->clearIcon(); in releaseSpotLocked()
554 mLocked.recycledSprites.push(spot->sprite); in releaseSpotLocked()
582 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite()
583 sprite->setAlpha(alpha); in updateSprite()
584 sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale)); in updateSprite()
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DSpriteController.h258 inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) : in SpriteUpdate()
259 sprite(sprite), state(state), surfaceChanged(false) { in SpriteUpdate()
262 sp<SpriteImpl> sprite; member
282 void invalidateSpriteLocked(const sp<SpriteImpl>& sprite);
DPointerController.h190 sp<Sprite> sprite; member
195 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot()
196 : id(id), sprite(sprite), alpha(1.0f), scale(1.0f), in Spot()
DSpriteController.cpp76 void SpriteController::invalidateSpriteLocked(const sp<SpriteImpl>& sprite) { in invalidateSpriteLocked() argument
78 mLocked.invalidatedSprites.push(sprite); in invalidateSpriteLocked()
120 const sp<SpriteImpl>& sprite = mLocked.invalidatedSprites.itemAt(i); in doUpdateSprites() local
122 updates.push(SpriteUpdate(sprite, sprite->getStateLocked())); in doUpdateSprites()
123 sprite->resetDirtyLocked(); in doUpdateSprites()
332 update.sprite->setSurfaceLocked(update.state.surfaceControl, in doUpdateSprites()