Searched refs:stepX (Results 1 – 1 of 1) sorted by relevance
222 float stepX = mXDivs[i]; in generateRow() local225 const float segment = stepX - previousStepX; in generateRow()228 x2 = x1 + stepX - previousStepX; in generateRow()230 float u2 = fmax(0.0f, stepX - 0.5f) / bitmapWidth; in generateRow()232 if (stepX > 0.0f) { in generateRow()244 u1 = (stepX + 0.5f) / bitmapWidth; in generateRow()246 previousStepX = stepX; in generateRow()