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/frameworks/base/data/sounds/
DAudioPackage3.mk13 $(LOCAL_PATH)/F1_MissedCall.ogg:system/media/audio/notifications/F1_MissedCall.ogg \
14 $(LOCAL_PATH)/F1_New_MMS.ogg:system/media/audio/notifications/F1_New_MMS.ogg \
15 $(LOCAL_PATH)/F1_New_SMS.ogg:system/media/audio/notifications/F1_New_SMS.ogg \
16 $(LOCAL_PATH)/Alarm_Buzzer.ogg:system/media/audio/alarms/Alarm_Buzzer.ogg \
17 $(LOCAL_PATH)/Alarm_Beep_01.ogg:system/media/audio/alarms/Alarm_Beep_01.ogg \
18 $(LOCAL_PATH)/Alarm_Beep_02.ogg:system/media/audio/alarms/Alarm_Beep_02.ogg \
19 $(LOCAL_PATH)/Alarm_Classic.ogg:system/media/audio/alarms/Alarm_Classic.ogg \
20 $(LOCAL_PATH)/Alarm_Beep_03.ogg:system/media/audio/alarms/Alarm_Beep_03.ogg \
21 $(LOCAL_PATH)/Alarm_Rooster_02.ogg:system/media/audio/alarms/Alarm_Rooster_02.ogg \
22 $(LOCAL_PATH)/Ring_Classic_02.ogg:system/media/audio/ringtones/Ring_Classic_02.ogg \
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DAudioPackage4.mk13 $(LOCAL_PATH)/F1_MissedCall.ogg:system/media/audio/notifications/F1_MissedCall.ogg \
14 $(LOCAL_PATH)/F1_New_MMS.ogg:system/media/audio/notifications/F1_New_MMS.ogg \
15 $(LOCAL_PATH)/F1_New_SMS.ogg:system/media/audio/notifications/F1_New_SMS.ogg \
16 $(LOCAL_PATH)/Alarm_Buzzer.ogg:system/media/audio/alarms/Alarm_Buzzer.ogg \
17 $(LOCAL_PATH)/Alarm_Beep_01.ogg:system/media/audio/alarms/Alarm_Beep_01.ogg \
18 $(LOCAL_PATH)/Alarm_Beep_02.ogg:system/media/audio/alarms/Alarm_Beep_02.ogg \
19 $(LOCAL_PATH)/Alarm_Classic.ogg:system/media/audio/alarms/Alarm_Classic.ogg \
20 $(LOCAL_PATH)/Alarm_Beep_03.ogg:system/media/audio/alarms/Alarm_Beep_03.ogg \
21 $(LOCAL_PATH)/Alarm_Rooster_02.ogg:system/media/audio/alarms/Alarm_Rooster_02.ogg \
22 …$(LOCAL_PATH)/notifications/Beat_Box_Android.ogg:system/media/audio/notifications/Beat_Box_Android…
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DAudioPackage2.mk13 $(LOCAL_PATH)/F1_MissedCall.ogg:system/media/audio/notifications/F1_MissedCall.ogg \
14 $(LOCAL_PATH)/F1_New_MMS.ogg:system/media/audio/notifications/F1_New_MMS.ogg \
15 $(LOCAL_PATH)/F1_New_SMS.ogg:system/media/audio/notifications/F1_New_SMS.ogg \
16 $(LOCAL_PATH)/Alarm_Buzzer.ogg:system/media/audio/alarms/Alarm_Buzzer.ogg \
17 $(LOCAL_PATH)/Alarm_Beep_01.ogg:system/media/audio/alarms/Alarm_Beep_01.ogg \
18 $(LOCAL_PATH)/Alarm_Beep_02.ogg:system/media/audio/alarms/Alarm_Beep_02.ogg \
19 $(LOCAL_PATH)/Alarm_Classic.ogg:system/media/audio/alarms/Alarm_Classic.ogg \
20 $(LOCAL_PATH)/Alarm_Beep_03.ogg:system/media/audio/alarms/Alarm_Beep_03.ogg \
21 $(LOCAL_PATH)/Alarm_Rooster_02.ogg:system/media/audio/alarms/Alarm_Rooster_02.ogg \
22 $(LOCAL_PATH)/Ring_Classic_02.ogg:system/media/audio/ringtones/Ring_Classic_02.ogg \
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DOriginalAudio.mk12 $(LOCAL_PATH)/F1_MissedCall.ogg:system/media/audio/notifications/F1_MissedCall.ogg \
13 $(LOCAL_PATH)/F1_New_MMS.ogg:system/media/audio/notifications/F1_New_MMS.ogg \
14 $(LOCAL_PATH)/F1_New_SMS.ogg:system/media/audio/notifications/F1_New_SMS.ogg \
15 $(LOCAL_PATH)/Alarm_Buzzer.ogg:system/media/audio/alarms/Alarm_Buzzer.ogg \
16 $(LOCAL_PATH)/Alarm_Beep_01.ogg:system/media/audio/alarms/Alarm_Beep_01.ogg \
17 $(LOCAL_PATH)/Alarm_Beep_02.ogg:system/media/audio/alarms/Alarm_Beep_02.ogg \
18 $(LOCAL_PATH)/Alarm_Classic.ogg:system/media/audio/alarms/Alarm_Classic.ogg \
19 $(LOCAL_PATH)/Alarm_Beep_03.ogg:system/media/audio/alarms/Alarm_Beep_03.ogg \
20 $(LOCAL_PATH)/Alarm_Rooster_02.ogg:system/media/audio/alarms/Alarm_Rooster_02.ogg \
21 $(LOCAL_PATH)/Ring_Classic_02.ogg:system/media/audio/ringtones/Ring_Classic_02.ogg \
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DAudioPackage5.mk11 $(LOCAL_PATH)/Alarm_Buzzer.ogg:system/media/audio/alarms/Alarm_Buzzer.ogg \
12 $(LOCAL_PATH)/Alarm_Beep_01.ogg:system/media/audio/alarms/Alarm_Beep_01.ogg \
13 $(LOCAL_PATH)/Alarm_Beep_02.ogg:system/media/audio/alarms/Alarm_Beep_02.ogg \
14 $(LOCAL_PATH)/Alarm_Classic.ogg:system/media/audio/alarms/Alarm_Classic.ogg \
15 $(LOCAL_PATH)/Alarm_Beep_03.ogg:system/media/audio/alarms/Alarm_Beep_03.ogg \
16 $(LOCAL_PATH)/effects/Effect_Tick.ogg:system/media/audio/ui/Effect_Tick.ogg \
17 $(LOCAL_PATH)/effects/KeypressStandard.ogg:system/media/audio/ui/KeypressStandard.ogg \
18 $(LOCAL_PATH)/effects/KeypressSpacebar.ogg:system/media/audio/ui/KeypressSpacebar.ogg \
19 $(LOCAL_PATH)/effects/KeypressDelete.ogg:system/media/audio/ui/KeypressDelete.ogg \
20 $(LOCAL_PATH)/effects/KeypressReturn.ogg:system/media/audio/ui/KeypressReturn.ogg \
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DAudioPackage7alt.mk11 $(LOCAL_PATH)/alarms/ogg-jp/Argon.ogg:system/media/audio/alarms/Argon.ogg \
12 $(LOCAL_PATH)/alarms/ogg-jp/Carbon.ogg:system/media/audio/alarms/Carbon.ogg \
13 $(LOCAL_PATH)/alarms/ogg-jp/Helium.ogg:system/media/audio/alarms/Helium.ogg \
14 $(LOCAL_PATH)/alarms/ogg-jp/Krypton.ogg:system/media/audio/alarms/Krypton.ogg \
15 $(LOCAL_PATH)/alarms/ogg-jp/Neon.ogg:system/media/audio/alarms/Neon.ogg \
16 $(LOCAL_PATH)/alarms/ogg-jp/Oxygen.ogg:system/media/audio/alarms/Oxygen.ogg \
17 $(LOCAL_PATH)/effects/ogg/Effect_Tick.ogg:system/media/audio/ui/Effect_Tick.ogg \
18 $(LOCAL_PATH)/effects/ogg/KeypressStandard_120.ogg:system/media/audio/ui/KeypressStandard.ogg \
19 $(LOCAL_PATH)/effects/ogg/KeypressSpacebar_120.ogg:system/media/audio/ui/KeypressSpacebar.ogg \
20 $(LOCAL_PATH)/effects/ogg/KeypressDelete_120.ogg:system/media/audio/ui/KeypressDelete.ogg \
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DAudioPackage7.mk11 $(LOCAL_PATH)/alarms/ogg/Cesium.ogg:system/media/audio/alarms/Cesium.ogg \
12 $(LOCAL_PATH)/alarms/ogg/Fermium.ogg:system/media/audio/alarms/Fermium.ogg \
13 $(LOCAL_PATH)/alarms/ogg/Hassium.ogg:system/media/audio/alarms/Hassium.ogg \
14 $(LOCAL_PATH)/alarms/ogg/Neptunium.ogg:system/media/audio/alarms/Neptunium.ogg \
15 $(LOCAL_PATH)/alarms/ogg/Nobelium.ogg:system/media/audio/alarms/Nobelium.ogg \
16 $(LOCAL_PATH)/alarms/ogg/Plutonium.ogg:system/media/audio/alarms/Plutonium.ogg \
17 $(LOCAL_PATH)/effects/ogg/Effect_Tick.ogg:system/media/audio/ui/Effect_Tick.ogg \
18 $(LOCAL_PATH)/effects/ogg/KeypressStandard_120.ogg:system/media/audio/ui/KeypressStandard.ogg \
19 $(LOCAL_PATH)/effects/ogg/KeypressSpacebar_120.ogg:system/media/audio/ui/KeypressSpacebar.ogg \
20 $(LOCAL_PATH)/effects/ogg/KeypressDelete_120.ogg:system/media/audio/ui/KeypressDelete.ogg \
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DAudioPackage6.mk11 $(LOCAL_PATH)/alarms/ogg/Barium.ogg:system/media/audio/alarms/Barium.ogg \
12 $(LOCAL_PATH)/alarms/ogg/Cesium.ogg:system/media/audio/alarms/Cesium.ogg \
13 $(LOCAL_PATH)/alarms/ogg/Plutonium.ogg:system/media/audio/alarms/Plutonium.ogg \
14 $(LOCAL_PATH)/alarms/ogg/Scandium.ogg:system/media/audio/alarms/Scandium.ogg \
15 $(LOCAL_PATH)/effects/ogg/Effect_Tick.ogg:system/media/audio/ui/Effect_Tick.ogg \
16 $(LOCAL_PATH)/effects/ogg/KeypressStandard.ogg:system/media/audio/ui/KeypressStandard.ogg \
17 $(LOCAL_PATH)/effects/ogg/KeypressSpacebar.ogg:system/media/audio/ui/KeypressSpacebar.ogg \
18 $(LOCAL_PATH)/effects/ogg/KeypressDelete.ogg:system/media/audio/ui/KeypressDelete.ogg \
19 $(LOCAL_PATH)/effects/ogg/KeypressReturn.ogg:system/media/audio/ui/KeypressReturn.ogg \
20 $(LOCAL_PATH)/effects/ogg/VideoRecord.ogg:system/media/audio/ui/VideoRecord.ogg \
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/frameworks/base/data/fonts/
Dfonts.mk20 frameworks/base/data/fonts/Roboto-Regular.ttf:system/fonts/Roboto-Regular.ttf \
21 frameworks/base/data/fonts/Roboto-Bold.ttf:system/fonts/Roboto-Bold.ttf \
22 frameworks/base/data/fonts/Roboto-Italic.ttf:system/fonts/Roboto-Italic.ttf \
23 frameworks/base/data/fonts/Roboto-BoldItalic.ttf:system/fonts/Roboto-BoldItalic.ttf \
24 frameworks/base/data/fonts/DroidNaskh-Regular.ttf:system/fonts/DroidNaskh-Regular.ttf \
25 … frameworks/base/data/fonts/DroidSansHebrew-Regular.ttf:system/fonts/DroidSansHebrew-Regular.ttf \
26 frameworks/base/data/fonts/DroidSansHebrew-Bold.ttf:system/fonts/DroidSansHebrew-Bold.ttf \
27 frameworks/base/data/fonts/DroidSansThai.ttf:system/fonts/DroidSansThai.ttf \
28 frameworks/base/data/fonts/DroidSerif-Regular.ttf:system/fonts/DroidSerif-Regular.ttf \
29 frameworks/base/data/fonts/DroidSerif-Bold.ttf:system/fonts/DroidSerif-Bold.ttf \
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/frameworks/base/cmds/keystore/
Dtest-keystore71 keystore system r
83 keystore system t
88 keystore system p bar
94 keystore system t
98 keystore system s
102 keystore system s ""
106 keystore system i baz quux
115 keystore system s ""
120 keystore system g baz
181 keystore system l
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/frameworks/compile/libbcc/runtime/make/
DAppleBI.mk31 install: $(SYMROOT)/usr/local/lib/system/libcompiler_rt.a
32 mkdir -p $(DSTROOT)/usr/local/lib/system
33 cp $(SYMROOT)/usr/local/lib/system/libcompiler_rt.a \
34 $(DSTROOT)/usr/local/lib/system/libcompiler_rt.a
35 cd $(DSTROOT)/usr/local/lib/system; \
41 $(SYMROOT)/usr/local/lib/system/libcompiler_rt.a : $(foreach arch,$(RC_ARCHS), \
43 mkdir -p $(SYMROOT)/usr/local/lib/system
/frameworks/base/
DCleanSpec.mk61 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libequalizer.so)
62 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libequalizertest.so)
63 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libreverb.so)
64 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libreverbtest.so)
69 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/lib/soundfx/)
73 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/symbols/system/lib/libandroid_runtime.so)
74 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/lib/libandroid_runtime.so)
77 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/symbols/system/lib/libhwui.so)
78 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/lib/libhwui.so)
92 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/build.prop)
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/frameworks/base/docs/html/guide/topics/manifest/
Duses-sdk-element.jd19 API Level of a given Android system, which may vary among different Android devices.
44 Level of the user's Android system version. For more information, see <a
55 for the application to run. The Android system will prevent the user from installing
56 the application if the system's API Level is lower than the value specified in
60 attribute, the system assumes a default value of "1", which indicates that your
64 then when installed on a system with an API Level less than 3, the application
91 <p>In Android 1.5, 1.6, 2.0, and 2.0.1, the system checks the value of this
93 after a system update. In either case, if the application's
95 the system itself, then the system will not allow the application to be
96 installed. In the case of revalidation after system update, this effectively
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Dpermission-element.jd75 indicates the procedure the system should follow when determining
87 minimal risk to other applications, the system, or the user.
88 The system automatically grants this type
97 introduces potential risk, the system may not automatically
105 <td>A permission that the system grants only if the requesting
107 that declared the permission. If the certificates match, the system
112 <td>A permission that the system grants only to applications that are
113 in the Android system image <em>or</em> that are signed with the same
114 certificates as those in the system image. Please avoid using this
119 vendors have applications built into a system image and need
/frameworks/base/docs/html/guide/topics/graphics/
Danimation.jd19 but the property animation system, in general, is the preferred method to use, because it
24 <p>The view animation system provides the capability to only animate {@link android.view.View}
26 your own code to do so. The view animation system is also constrained in the fact that it only
30 <p>Another disadvantage of the view animation system is that it only modified where the
35 …<p>With the property animation system, these constraints are completely removed, and you can anima…
37 The property animation system is also more robust in the way it carries out animation. At
42 <p>The view animation system, however, takes less time to setup and requires less code to write.
44 works the way you want, there is no need to use the property animation system. It also might
50 <dd>Introduced in Android 3.0 (API level 11), the property animation system lets you
51 animate properties of any object, including ones that are not rendered to the screen. The system is
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/frameworks/base/data/keyboards/
Dkeyboards.mk20 frameworks/base/data/keyboards/$(file):system/usr/keylayout/$(file))
23 frameworks/base/data/keyboards/$(file):system/usr/keychars/$(file))
26 frameworks/base/data/keyboards/$(file):system/usr/idc/$(file))
/frameworks/base/media/libeffects/data/
Daudio_effects.conf10 path /system/lib/soundfx/libbundlewrapper.so
13 path /system/lib/soundfx/libreverbwrapper.so
16 path /system/lib/soundfx/libvisualizer.so
19 path /system/lib/soundfx/libaudiopreprocessing.so
/frameworks/base/opengl/tests/hwc/
DAndroid.mk21 LOCAL_C_INCLUDES += system/extras/tests/include \
52 system/extras/tests/include \
84 system/extras/tests/include \
114 system/extras/tests/include \
144 system/extras/tests/include \
/frameworks/base/docs/html/guide/topics/processes/
Dprocess-lifecycle.jd7 the system needs to reclaim its memory for use by other applications.</p>
11 Instead, it is determined by the system through a combination of the parts of the application
12 that the system knows are running, how important these things are to the user,
13 and how much overall memory is available in the system.</p>
20 result in the system killing the application's process while it is doing
27 method, and then returns from the function. Once it returns, the system
30 it). So, the system may kill the process at any time to reclaim memory, and in doing so,
33 system knows that there is still active work being done in the process.</p>
59 <p>There will only ever be a few such processes in the system, and these will only
80 network data upload or download), so the system will always keep such processes
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/frameworks/base/docs/html/guide/publishing/
Dversioning.jd43 a suite &mdash; need to query the system for your application's version, to
51 <p>The Android system does not use app version information to enforce
54 informing users of the version restrictions and limitations. The Android system does, however,
55 enforce system version compatibility as expressed by the <code>minSdkVersion</code> attribute in the
56 manifest. This attribute allows an application to specify the minimum system API with which it is
72 successive release of your application uses a greater value. The system does not
90 <p>As with <code>android:versionCode</code>, the system does not use this value
121 <p>The Android framework provides an API to let applications query the system
134 are running a compatible version of the Android system. </p>
155 <p>When preparing to install your application, the system checks the value of this
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/frameworks/base/docs/html/sdk/
Dandroid-1.1.jd11 <p>This document provides version notes for the Android 1.1 system image included in the SDK.
26 <p>The Android 1.1 system image delivered in the SDK is the development
27 counterpart to the Android 1.1 production system image, deployable to
30 <p>The Android 1.1 system image delivers an updated version of the framework
33 stored in the system itself. This identifier, called the "API Level", allows the
34 system to correctly determine whether an application is compatible with
35 the system, prior to installing the application. </p>
37 <p>Applications indicate the lowest system API Level that they are compatible with by adding
40 identifier. Prior to installing an application, the system checks the value of
43 in the system itself. </p>
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/frameworks/base/docs/html/guide/topics/ui/
Ddrag-drop.jd129 signal to start dragging data. In response, your application tells the system that the drag is
130 starting. The system calls back to your application to get a representation of the data
132 over the current layout, the system sends drag events to the drag event listener objects and
134 Once the user releases the drag shadow, the system ends the drag operation.
152 data as part of the call to the system. During the drag, the system sends drag events to the
156 method has previously told the system that it wants to accept the drop, then the system sends
160 Your application tells the system to start a drag by calling the
162 method. This tells the system to start sending drag events. The method also sends the data that
168 for any attached View in the current layout. The system only uses the View object to get access
174 the rest of the process uses events that the system sends to the View objects in your current
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/frameworks/base/media/tests/players/
DREADME1 Native test players for system tests.
3 For functional/system/performance tests, a native test player can be used.
/frameworks/base/docs/html/guide/developing/tools/
Dmonkey.jd8 streams of user events such as clicks, touches, or gestures, as well as a number of system-level
17 user events into the system, which acts as a stress test on the application software you are
30 <p>When the Monkey runs, it generates events and sends them to the system. It also <i>watches</i>
31 the system under test and looks for three conditions, which it treats specially:</p>
138 <td>Adjust percentage of "system" key events.
139 (These are keys that are generally reserved for use by the system, such as Home, Back, Start Call,
158 <td>If you specify one or more packages this way, the Monkey will <i>only</i> allow the system
161 If you don't specify any packages, the Monkey will allow the system to launch activities
169 system to visit activities that are listed with one of the specified categories.
198 the system, until the count is completed.</td>
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/frameworks/compile/libbcc/
DCleanSpec.mk48 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/lib/libruntime.bc)
51 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/lib/libbcc_sha1.so)

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